Kelsidavis-WoWee/assets/shaders
Kelsi 7717ab8d6b Stabilize foliage shadows and smooth motion transitions
- keep shadow projection center fixed while moving to remove per-frame projection churn flicker

- replace delayed post-move catch-up with immediate stop transition and idle smoothing

- rework foliage shadow caster motion to use blended phase-shifted UV samples for continuous position transitions

- reduce high-frequency foliage threshold popping by removing threshold warping path

- sharpen terrain receive filtering with tuned 5-tap PCF weights/offset for more detailed shadows

- raise shadow map resolution to 1536 and keep light-space texel snapping for stable sampling

- set shadows enabled by default and lower global shadow strength from 0.65 to 0.62

- keep foliage animation speed consistent between moving and idle at 80%
2026-02-21 02:23:08 -08:00
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basic.frag Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
basic.vert Performance optimizations and collision improvements 2026-02-02 23:03:45 -08:00
terrain.frag Stabilize foliage shadows and smooth motion transitions 2026-02-21 02:23:08 -08:00
terrain.vert Performance optimizations and collision improvements 2026-02-02 23:03:45 -08:00