mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-10 02:53:51 +00:00
64th procedural texture: vertical rust drips on a metal base. Each streak is a hash-derived (x position, width 1..4 px, top y, length H/3..H) band that fades from full rust at the top to bg at the bottom — the "streak" effect of years of rain washing rust down from rivets and seams. Distinct from --gen-texture-rust (generic surface noise) — this is the directional-drip variant for: • weathered metal walls (especially under high windows) • sewer-grate backings under standing puddles • ship-hull stains below scupper ports • abandoned-machinery panels under leaking pipes Deterministic from seed: re-running with same args produces the byte-identical image. Default 40 streaks at 256x256 gives a reasonable "lightly aged" intensity; bump streakCount for heavier corrosion. |
||
|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||