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- WCP format: simple binary archive with magic header, JSON manifest, and concatenated file data. Not tied to any proprietary format. - ContentPacker::packZone(): bundles all zone files from output dir into a single .wcp file (terrain, objects, creatures, quests, manifest) - ContentPacker::unpackZone(): extracts .wcp to a directory - ContentPacker::readInfo(): reads pack metadata without extracting - Format: "WCP1" magic + fileCount + infoJSON + file table + data - Foundation for distributing custom zones to other wowee users and private servers Note: currently bundles ADT/WDT files as-is. Future: convert terrain to open format (heightmap + JSON) for fully open redistribution. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||