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- ensure player transform sync is not gated by third-person so player shadow stays consistent - hold shadow projection center during movement and snap once on stop to remove delayed catch-up - smooth foliage caster transitions using blended phase-shifted UV samples - tune foliage motion frequencies/amplitudes for less popping - increase shadow map resolution to 2048 and retune terrain PCF texel scale - increase global shadow strength from 0.62 to 0.68 for stronger, clearer shadows |
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| .. | ||
| Original Music | ||
| shaders | ||
| sql | ||
| loading1.jpeg | ||
| loading2.jpeg | ||
| startscreen.mp4 | ||
| Wowee.ico | ||
| Wowee.png | ||