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- Add latency indicator below minimap (color-coded: green/yellow/orange/red) using the lastLatency value measured via CMSG_PING/SMSG_PONG - Add BG queue status indicator below minimap when in WAIT_QUEUE (abbreviated name: AV/WSG/AB/EotS etc.) - Target-of-Target frame: add level display and click-to-target support - Expose getLatencyMs() accessor on GameHandler |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||