Kelsidavis-WoWee/include
Kelsi 5cc6effeec Fix mount idle fidget animations playing fully without interruption
Fidgets were stuttering because normal animation updates immediately overrode them.
Now tracks active fidget and prevents normal animation updates until fidget completes.

Changes:
- Added mountActiveFidget_ to track currently playing fidget animation
- Check fidget completion using getAnimationState before allowing normal updates
- Only trigger new fidgets when no fidget is active
- Cancel active fidget on movement
- Expanded fidget search criteria: duration up to 3000ms, ID range 1-20
- Added debug logging to show discovered fidgets and when they complete
2026-02-10 19:59:01 -08:00
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audio Add mount idle fidget animations and ambient sounds 2026-02-10 19:53:23 -08:00
auth Use auth username for world connection 2026-02-05 18:18:15 -08:00
core Implement WoW-style 3D billboard quest markers 2026-02-09 23:41:38 -08:00
game Add property-based mount animation discovery and procedural lean 2026-02-10 19:30:45 -08:00
network Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
pipeline Add dynamic memory-based asset caching and aggressive loading 2026-02-08 23:15:26 -08:00
platform Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
rendering Fix mount idle fidget animations playing fully without interruption 2026-02-10 19:59:01 -08:00
ui Implement complete talent system with dual spec support 2026-02-10 02:00:13 -08:00