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rebuildOnlineInventory() now sets a dirty flag that GameScreen checks each frame to call updateCharacterGeosets/Textures and loadEquippedWeapons. |
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|---|---|---|
| .. | ||
| character.hpp | ||
| entity.hpp | ||
| game_handler.hpp | ||
| group_defines.hpp | ||
| inventory.hpp | ||
| npc_manager.hpp | ||
| opcodes.hpp | ||
| player.hpp | ||
| spell_defines.hpp | ||
| world.hpp | ||
| world_packets.hpp | ||
| zone_manager.hpp | ||