Kelsidavis-WoWee/src/game
Kelsi 8378eb9232 fix: correct sync Warden MODULE check returning 0x01 instead of 0x00
The sync path's MODULE handler was returning 0x01 (module found) for
unwanted cheat DLLs (WPESPY, TAMIA, PRXDRVPE, etc.) instead of 0x00
(not found). Since VMaNGOS compares the result as a boolean, returning
any non-zero value for a cheat module tells the server "this cheat DLL
is loaded," triggering Warden penalties that accumulate into a kick
after ~3-5 minutes.

Also adds ±4KB hint window search to searchCodePattern for faster
PAGE_A resolution without full brute-force, and restores the turtle
PAGE_A fallback (confirmed patterns are runtime-patched offsets not
present in the on-disk PE).
2026-03-17 07:19:37 -07:00
..
character.cpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
entity.cpp Fix transport/WMO diagnostics and terrain WMO dedup lifecycle 2026-02-18 22:36:34 -08:00
expansion_profile.cpp Unify asset system: one asset set, always high-res 2026-02-15 04:18:34 -08:00
game_handler.cpp fix: correct sync Warden MODULE check returning 0x01 instead of 0x00 2026-03-17 07:19:37 -07:00
inventory.cpp feat(ui): show keyring in inventory 2026-03-14 08:42:25 -07:00
opcode_table.cpp refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
packet_parsers_classic.cpp fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
packet_parsers_tbc.cpp fix: align turtle world packet parsing 2026-03-15 03:40:58 -07:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
transport_manager.cpp fix(gameplay): keep timeout animation stable on repeated presses and harden M2 elevator sync 2026-03-14 09:02:20 -07:00
update_field_table.cpp feat(ui): show keyring in inventory 2026-03-14 08:42:25 -07:00
warden_crypto.cpp Fix CodeQL weak-crypto suppressions: switch lgtm to codeql inline format 2026-02-19 17:06:49 -08:00
warden_emulator.cpp ui,game,pipeline: player nameplates always-on, level-up ring effect, vanilla tile fallback, warden null guard 2026-03-10 07:25:04 -07:00
warden_memory.cpp fix: correct sync Warden MODULE check returning 0x01 instead of 0x00 2026-03-17 07:19:37 -07:00
warden_module.cpp fix: stabilize turtle world entry session handling 2026-03-15 01:21:23 -07:00
world.cpp Clarify World stub methods: terrain/entity state lives in subsystems 2026-03-09 15:54:43 -07:00
world_packets.cpp fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
zone_manager.cpp Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain 2026-03-09 16:04:52 -07:00