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Moves the NPC spawn / object placer audit + ground-snap handlers out of main.cpp: --snap-zone-to-ground --snap-project-to-ground --audit-zone-spawns --audit-project-spawns --list-zone-spawns --list-project-spawns --diff-zone-spawns --info-spawn All operate on creatures.json + objects.json sidecars and the WHM terrain heightfield via WoweeTerrainLoader. main.cpp drops 14,628 → 13,887 lines (-741). Behavior verified by re-running --audit-zone-spawns on a test zone (PASSED with 0 issues, same as before). |
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|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||