mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-24 16:10:14 +00:00
Add 27 new opcodes, packet builders/parsers, handler methods, inventory extension with 28 bank slots + 7 bank bags, and UI windows for personal bank, guild bank (6 tabs x 98 slots), and auction house (browse/sell/bid). Fix Classic gossip parser to omit boxMoney/boxText fields not present in Vanilla protocol, fix gossip icon labels with text-based NPC type detection, and add Turtle WoW opcode mappings for bank and auction interactions.
178 lines
6.5 KiB
C++
178 lines
6.5 KiB
C++
#include "game/update_field_table.hpp"
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#include "core/logger.hpp"
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#include <fstream>
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#include <sstream>
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#include <algorithm>
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namespace wowee {
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namespace game {
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static const UpdateFieldTable* g_activeUpdateFieldTable = nullptr;
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void setActiveUpdateFieldTable(const UpdateFieldTable* table) { g_activeUpdateFieldTable = table; }
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const UpdateFieldTable* getActiveUpdateFieldTable() { return g_activeUpdateFieldTable; }
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struct UFNameEntry {
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const char* name;
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UF field;
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};
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static const UFNameEntry kUFNames[] = {
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{"OBJECT_FIELD_ENTRY", UF::OBJECT_FIELD_ENTRY},
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{"UNIT_FIELD_TARGET_LO", UF::UNIT_FIELD_TARGET_LO},
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{"UNIT_FIELD_TARGET_HI", UF::UNIT_FIELD_TARGET_HI},
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{"UNIT_FIELD_BYTES_0", UF::UNIT_FIELD_BYTES_0},
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{"UNIT_FIELD_HEALTH", UF::UNIT_FIELD_HEALTH},
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{"UNIT_FIELD_POWER1", UF::UNIT_FIELD_POWER1},
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{"UNIT_FIELD_MAXHEALTH", UF::UNIT_FIELD_MAXHEALTH},
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{"UNIT_FIELD_MAXPOWER1", UF::UNIT_FIELD_MAXPOWER1},
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{"UNIT_FIELD_LEVEL", UF::UNIT_FIELD_LEVEL},
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{"UNIT_FIELD_FACTIONTEMPLATE", UF::UNIT_FIELD_FACTIONTEMPLATE},
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{"UNIT_FIELD_FLAGS", UF::UNIT_FIELD_FLAGS},
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{"UNIT_FIELD_FLAGS_2", UF::UNIT_FIELD_FLAGS_2},
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{"UNIT_FIELD_DISPLAYID", UF::UNIT_FIELD_DISPLAYID},
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{"UNIT_FIELD_MOUNTDISPLAYID", UF::UNIT_FIELD_MOUNTDISPLAYID},
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{"UNIT_FIELD_AURAS", UF::UNIT_FIELD_AURAS},
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{"UNIT_NPC_FLAGS", UF::UNIT_NPC_FLAGS},
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{"UNIT_DYNAMIC_FLAGS", UF::UNIT_DYNAMIC_FLAGS},
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{"UNIT_END", UF::UNIT_END},
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{"PLAYER_FLAGS", UF::PLAYER_FLAGS},
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{"PLAYER_BYTES", UF::PLAYER_BYTES},
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{"PLAYER_BYTES_2", UF::PLAYER_BYTES_2},
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{"PLAYER_XP", UF::PLAYER_XP},
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{"PLAYER_NEXT_LEVEL_XP", UF::PLAYER_NEXT_LEVEL_XP},
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{"PLAYER_FIELD_COINAGE", UF::PLAYER_FIELD_COINAGE},
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{"PLAYER_QUEST_LOG_START", UF::PLAYER_QUEST_LOG_START},
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{"PLAYER_FIELD_INV_SLOT_HEAD", UF::PLAYER_FIELD_INV_SLOT_HEAD},
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{"PLAYER_FIELD_PACK_SLOT_1", UF::PLAYER_FIELD_PACK_SLOT_1},
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{"PLAYER_FIELD_BANK_SLOT_1", UF::PLAYER_FIELD_BANK_SLOT_1},
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{"PLAYER_FIELD_BANKBAG_SLOT_1", UF::PLAYER_FIELD_BANKBAG_SLOT_1},
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{"PLAYER_SKILL_INFO_START", UF::PLAYER_SKILL_INFO_START},
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{"PLAYER_EXPLORED_ZONES_START", UF::PLAYER_EXPLORED_ZONES_START},
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{"GAMEOBJECT_DISPLAYID", UF::GAMEOBJECT_DISPLAYID},
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{"ITEM_FIELD_STACK_COUNT", UF::ITEM_FIELD_STACK_COUNT},
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{"CONTAINER_FIELD_NUM_SLOTS", UF::CONTAINER_FIELD_NUM_SLOTS},
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{"CONTAINER_FIELD_SLOT_1", UF::CONTAINER_FIELD_SLOT_1},
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};
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static constexpr size_t kUFNameCount = sizeof(kUFNames) / sizeof(kUFNames[0]);
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void UpdateFieldTable::loadWotlkDefaults() {
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fieldMap_.clear();
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struct { UF field; uint16_t idx; } defaults[] = {
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{UF::OBJECT_FIELD_ENTRY, 3},
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{UF::UNIT_FIELD_TARGET_LO, 6},
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{UF::UNIT_FIELD_TARGET_HI, 7},
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{UF::UNIT_FIELD_BYTES_0, 56},
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{UF::UNIT_FIELD_HEALTH, 24},
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{UF::UNIT_FIELD_POWER1, 25},
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{UF::UNIT_FIELD_MAXHEALTH, 32},
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{UF::UNIT_FIELD_MAXPOWER1, 33},
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{UF::UNIT_FIELD_LEVEL, 54},
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{UF::UNIT_FIELD_FACTIONTEMPLATE, 55},
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{UF::UNIT_FIELD_FLAGS, 59},
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{UF::UNIT_FIELD_FLAGS_2, 60},
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{UF::UNIT_FIELD_DISPLAYID, 67},
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{UF::UNIT_FIELD_MOUNTDISPLAYID, 69},
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{UF::UNIT_NPC_FLAGS, 82},
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{UF::UNIT_DYNAMIC_FLAGS, 147},
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{UF::UNIT_END, 148},
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{UF::PLAYER_FLAGS, 150},
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{UF::PLAYER_BYTES, 151},
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{UF::PLAYER_BYTES_2, 152},
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{UF::PLAYER_XP, 634},
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{UF::PLAYER_NEXT_LEVEL_XP, 635},
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{UF::PLAYER_FIELD_COINAGE, 1170},
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{UF::PLAYER_QUEST_LOG_START, 158},
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{UF::PLAYER_FIELD_INV_SLOT_HEAD, 324},
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{UF::PLAYER_FIELD_PACK_SLOT_1, 370},
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{UF::PLAYER_FIELD_BANK_SLOT_1, 402},
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{UF::PLAYER_FIELD_BANKBAG_SLOT_1, 458},
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{UF::PLAYER_SKILL_INFO_START, 636},
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{UF::PLAYER_EXPLORED_ZONES_START, 1041},
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{UF::GAMEOBJECT_DISPLAYID, 8},
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{UF::ITEM_FIELD_STACK_COUNT, 14},
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{UF::CONTAINER_FIELD_NUM_SLOTS, 64}, // ITEM_END + 0 for WotLK
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{UF::CONTAINER_FIELD_SLOT_1, 66}, // ITEM_END + 2 for WotLK
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};
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for (auto& d : defaults) {
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fieldMap_[static_cast<uint16_t>(d.field)] = d.idx;
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}
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LOG_INFO("UpdateFieldTable: loaded ", fieldMap_.size(), " WotLK default fields");
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}
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bool UpdateFieldTable::loadFromJson(const std::string& path) {
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std::ifstream f(path);
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if (!f.is_open()) {
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LOG_WARNING("UpdateFieldTable: cannot open ", path);
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return false;
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}
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std::string json((std::istreambuf_iterator<char>(f)), std::istreambuf_iterator<char>());
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auto savedFieldMap = fieldMap_;
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fieldMap_.clear();
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size_t loaded = 0;
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size_t pos = 0;
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while (pos < json.size()) {
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size_t keyStart = json.find('"', pos);
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if (keyStart == std::string::npos) break;
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size_t keyEnd = json.find('"', keyStart + 1);
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if (keyEnd == std::string::npos) break;
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std::string key = json.substr(keyStart + 1, keyEnd - keyStart - 1);
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size_t colon = json.find(':', keyEnd);
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if (colon == std::string::npos) break;
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size_t valStart = colon + 1;
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while (valStart < json.size() && (json[valStart] == ' ' || json[valStart] == '\t' ||
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json[valStart] == '\r' || json[valStart] == '\n'))
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++valStart;
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size_t valEnd = json.find_first_of(",}\r\n", valStart);
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if (valEnd == std::string::npos) valEnd = json.size();
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std::string valStr = json.substr(valStart, valEnd - valStart);
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// Trim whitespace
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while (!valStr.empty() && (valStr.back() == ' ' || valStr.back() == '\t'))
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valStr.pop_back();
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uint16_t idx = 0;
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try { idx = static_cast<uint16_t>(std::stoul(valStr)); } catch (...) {
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pos = valEnd + 1;
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continue;
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}
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// Find matching UF enum
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for (size_t i = 0; i < kUFNameCount; ++i) {
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if (key == kUFNames[i].name) {
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fieldMap_[static_cast<uint16_t>(kUFNames[i].field)] = idx;
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++loaded;
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break;
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}
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}
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pos = valEnd + 1;
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}
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if (loaded == 0) {
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LOG_WARNING("UpdateFieldTable: no fields loaded from ", path, ", restoring previous table");
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fieldMap_ = std::move(savedFieldMap);
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return false;
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}
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LOG_INFO("UpdateFieldTable: loaded ", loaded, " fields from ", path);
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return true;
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}
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uint16_t UpdateFieldTable::index(UF field) const {
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auto it = fieldMap_.find(static_cast<uint16_t>(field));
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return (it != fieldMap_.end()) ? it->second : 0xFFFF;
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}
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bool UpdateFieldTable::hasField(UF field) const {
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return fieldMap_.count(static_cast<uint16_t>(field)) > 0;
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}
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} // namespace game
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} // namespace wowee
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