Kelsidavis-WoWee/include
Kelsi 872b10fe68 Fix water descriptor pool leak and add water rendering diagnostics
- Add VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT to water material
  descriptor pool so individual sets can be freed when tiles are unloaded
- Free descriptor sets in destroyWaterMesh() instead of leaking them
- Add terrain manager unloadAll() during logout to properly clear stale
  tiles, water surfaces, and queues between sessions
- Add diagnostic logging for water surface loading, material allocation
  failures, and render skip reasons to investigate missing water
2026-02-25 13:26:08 -08:00
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audio Fix voice gender using server data and update loading screen UI 2026-02-23 06:22:30 -08:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Reduce city stutter: lower spawn rate, resync interval, M2 render distance 2026-02-25 12:16:55 -08:00
game Show target buffs/debuffs on target frame and fix stance error message 2026-02-23 06:37:15 -08:00
network Optimize world socket buffer handling and logging 2026-02-22 08:16:54 -08:00
pipeline Fix lamp posts as glass and hide distance-only LOD groups when close 2026-02-23 01:54:05 -08:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Fix water descriptor pool leak and add water rendering diagnostics 2026-02-25 13:26:08 -08:00
ui Optimize login music scanning and warden debug formatting 2026-02-25 09:50:33 -08:00