Kelsidavis-WoWee/src/game
Kelsi 8761ad9301 fix: clean up combat text, cast bars, and aura cache on entity destroy
When SMSG_DESTROY_OBJECT removes an entity, now also purge combat text
entries targeting that GUID (prevents floating damage numbers on despawned
mobs), erase unit cast state (prevents stale cast bars), and clear cached
auras (prevents stale buff/debuff data for destroyed units).
2026-03-20 17:19:18 -07:00
..
character.cpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
entity.cpp Fix transport/WMO diagnostics and terrain WMO dedup lifecycle 2026-02-18 22:36:34 -08:00
expansion_profile.cpp Unify asset system: one asset set, always high-res 2026-02-15 04:18:34 -08:00
game_handler.cpp fix: clean up combat text, cast bars, and aura cache on entity destroy 2026-03-20 17:19:18 -07:00
inventory.cpp feat: add Sort Bags button to backpack window 2026-03-17 23:29:50 -07:00
opcode_table.cpp refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
packet_parsers_classic.cpp fix: add bounds checks to Classic movement block parser 2026-03-18 07:47:46 -07:00
packet_parsers_tbc.cpp fix: add bounds checks to TBC movement block parser 2026-03-18 08:01:39 -07:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
transport_manager.cpp refactor: replace raw console output with LOG_* macros in warden_emulator, transport_manager, keybinding_manager 2026-03-17 13:09:18 -07:00
update_field_table.cpp fix: add UNIT_FIELD_AURAFLAGS to update field name table 2026-03-20 07:16:34 -07:00
warden_crypto.cpp Fix CodeQL weak-crypto suppressions: switch lgtm to codeql inline format 2026-02-19 17:06:49 -08:00
warden_emulator.cpp feat: implement Warden API stub dispatch via Unicorn UC_HOOK_CODE 2026-03-17 21:22:41 -07:00
warden_memory.cpp fix: correct sync Warden MODULE check returning 0x01 instead of 0x00 2026-03-17 07:19:37 -07:00
warden_module.cpp fix: wire Warden module tick, generateRC4Keys, and unload callbacks 2026-03-17 22:00:06 -07:00
world.cpp Clarify World stub methods: terrain/entity state lives in subsystems 2026-03-09 15:54:43 -07:00
world_packets.cpp fix: raise initial cooldown count cap from 256 to 1024 2026-03-20 07:32:15 -07:00
zone_manager.cpp Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain 2026-03-09 16:04:52 -07:00