Kelsidavis-WoWee/src
Kelsi 8858edde05 fix: correct chat bubble Y-coordinate projection
The camera bakes the Vulkan Y-flip into the projection matrix, so no
extra Y-inversion is needed when converting NDC to screen pixels. This
matches the convention used by the nameplate and minimap marker code.
The old formula double-flipped Y, causing chat bubbles to appear at
mirrored positions (e.g. below characters instead of above their heads).
2026-03-12 07:10:45 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core feat: enhance NPC tabard rendering with ItemDisplayInfo.dbc variant lookup 2026-03-11 12:01:45 -07:00
game feat: debuff dispel-type border coloring in buff bar 2026-03-12 06:55:16 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline fix: animation stutter, resolution crash, memory cap, spell tooltip hints, GO collision 2026-03-10 22:26:50 -07:00
rendering Add damage flash toggle setting and fix map explored zone reveal 2026-03-12 03:21:49 -07:00
ui fix: correct chat bubble Y-coordinate projection 2026-03-12 07:10:45 -07:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00