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Wire CombatSoundManager into SMSG_ATTACKERSTATEUPDATE for weapon swing, impact, and miss sounds. Add attack grunt and wound vocalizations to ActivitySoundManager using correct WoW MPQ PC-suffix paths. Trigger attack animation on SMSG_SPELL_GO for warrior melee abilities. Add client-side melee range and facing checks to prevent server rejections. Snap charge arrival to target's current position for reliable melee range. |
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| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| ui | ||