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Fix CMSG_GOSSIP_SELECT_OPTION missing menuId field (was causing ByteBufferException). Add 12 quest opcodes and clickable quest items in gossip dialog. NPC attack/death animation callbacks now work for both single-player and server-spawned creatures, and SMSG_ATTACKERSTATEUPDATE triggers NPC swing animations. |
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|---|---|---|
| .. | ||
| character.hpp | ||
| entity.hpp | ||
| game_handler.hpp | ||
| group_defines.hpp | ||
| inventory.hpp | ||
| npc_manager.hpp | ||
| opcodes.hpp | ||
| player.hpp | ||
| spell_defines.hpp | ||
| world.hpp | ||
| world_packets.hpp | ||
| zone_manager.hpp | ||