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The particle emitter parser had three bugs causing OOM crashes during loading: - Struct size was 496 bytes instead of correct WotLK 476 (0x1DC), misaligning multi-emitter models - FBlocks were read as 20-byte M2TrackDisk instead of 16-byte FBlockDisk (no interp/seq prefix) - parseAnimTrack had no cap on sequence count, allowing garbage data to allocate billions of entries |
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|---|---|---|
| .. | ||
| adt_loader.cpp | ||
| asset_manager.cpp | ||
| blp_loader.cpp | ||
| dbc_loader.cpp | ||
| m2_loader.cpp | ||
| mpq_manager.cpp | ||
| terrain_mesh.cpp | ||
| wmo_loader.cpp | ||