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camera.hpp
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Fix camera occlusion and stabilize WMO/M2 collision behavior
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2026-02-03 16:04:21 -08:00 |
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camera_controller.hpp
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Fix transport sync and stabilize WMO/tunnel grounding
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2026-02-12 00:04:53 -08:00 |
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celestial.hpp
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Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies
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2026-02-10 14:36:17 -08:00 |
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character_preview.hpp
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Fix character appearance, previews, mount seat, and online unequip
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2026-02-12 14:55:27 -08:00 |
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character_renderer.hpp
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Remove debug logging and add negative texture cache to fix lag spikes
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2026-02-16 00:45:47 -08:00 |
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clouds.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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frustum.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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lens_flare.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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lighting_manager.hpp
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Implement WoW 3.3.5a DBC-driven lighting system
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2026-02-10 13:44:22 -08:00 |
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lightning.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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loading_screen.hpp
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Add progress bar to loading screen and handle resize during loading
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2026-02-06 14:43:18 -08:00 |
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m2_renderer.hpp
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Fix quest flow regressions, tooltip compare stats, and M2 alpha-key handling
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2026-02-19 02:27:01 -08:00 |
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material.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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mesh.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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minimap.hpp
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Add nonbinary gender support with pronoun system and server compatibility
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2026-02-09 17:39:21 -08:00 |
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mount_dust.hpp
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Add mount dust particle effects
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2026-02-09 01:24:17 -08:00 |
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performance_hud.hpp
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Add gameplay systems: combat, spells, groups, loot, vendors, and UI
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2026-02-04 10:31:03 -08:00 |
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quest_marker_renderer.hpp
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Implement WoW-style 3D billboard quest markers
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2026-02-09 23:41:38 -08:00 |
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renderer.hpp
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Improve shadow performance: halve resolution, 9x fewer PCF taps, throttle depth pass
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2026-02-18 21:09:00 -08:00 |
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scene.hpp
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Optimize release builds: LTO, -O3, visibility, micro-perf fixes
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2026-02-18 20:10:47 -08:00 |
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shader.hpp
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Implement shadow mapping pipeline for terrain and models
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2026-02-04 16:08:35 -08:00 |
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sky_system.hpp
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Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies
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2026-02-10 14:36:17 -08:00 |
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skybox.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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starfield.hpp
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Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies
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2026-02-10 14:36:17 -08:00 |
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swim_effects.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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terrain_manager.hpp
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Fix transport/WMO diagnostics and terrain WMO dedup lifecycle
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2026-02-18 22:36:34 -08:00 |
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terrain_renderer.hpp
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Add shadow frustum culling to terrain and M2 depth passes
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2026-02-18 21:15:24 -08:00 |
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texture.hpp
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Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
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2026-02-04 15:05:46 -08:00 |
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video_player.hpp
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Play looping MP4 behind auth screen
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2026-02-05 15:34:29 -08:00 |
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water_renderer.hpp
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Fix Stormwind cathedral LOD shell and extend view distance
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2026-02-09 19:57:22 -08:00 |
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weather.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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wmo_renderer.hpp
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Fix WMO visibility culling and renderer initialization guards
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2026-02-18 22:41:05 -08:00 |
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world_map.hpp
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Fix NPC visibility and stabilize world transport/taxi updates
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2026-02-11 18:25:04 -08:00 |