Kelsidavis-WoWee/include/pipeline
Kelsi f3f97cf9de Fix heightmap loading detection and widen wall collision radius
- Use explicit loaded flag for heightmap instead of checking height values
- Increase player collision radius from 0.50 to 0.55 for better wall collision
2026-02-05 18:01:16 -08:00
..
adt_loader.hpp Fix heightmap loading detection and widen wall collision radius 2026-02-05 18:01:16 -08:00
asset_manager.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
blp_loader.hpp Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
dbc_loader.hpp Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
m2_loader.hpp Add M2 global sequence animation, smoke UV scroll, and fix WMO floor detection 2026-02-04 14:06:59 -08:00
mpq_manager.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_loader.hpp Add WMO portal culling infrastructure and fix single-player character flow 2026-02-05 15:31:00 -08:00