Kelsidavis-WoWee/include
Kelsi 90edb3bc07 feat: use M2 animation duration for spell visual lifetime
Spell visual effects previously used a fixed 3.5s duration for all
effects, causing some to linger too long and overlap during combat.
Now queries the M2 model's default animation duration via the new
getInstanceAnimDuration() method and clamps it to 0.5-5s. Effects
without animations fall back to a 2s default. This makes spell impacts
feel more responsive and reduces visual clutter.
2026-03-20 05:52:47 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core fix: stabilize turtle world entry session handling 2026-03-15 01:21:23 -07:00
game fix: update local equipment set GUID on save confirmation and auto-request played time on login 2026-03-20 05:17:27 -07:00
network fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat: use M2 animation duration for spell visual lifetime 2026-03-20 05:52:47 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: add "Usable" filter to auction house and query token item names 2026-03-20 05:34:17 -07:00