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Synthesizes a linear two-color gradient PNG. Direction is "vertical" (top→bottom, default) or "horizontal" (left→right). Colors use the same RRGGBB / RGB hex syntax as --gen-texture, with optional leading '#'. Useful for the common "fade" cases that solid/checker/grid don't cover: sky strips, UI backgrounds, glow rings, dirt-on-grass terrain blends. Verified: sky.png (87CEEB→FFFFFF vertical 256×256) and a 64×32 horizontal red→blue both write valid PNGs with correctly-parsed endpoint RGB values reported back; invalid 'notacolor' hex fails exit 1. Brings command count to 212. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||