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Batch 34's --list-project-meshes (per-zone aggregate) introduced a flag collision with a pre-existing per-mesh sorted listing that's been in the codebase. The dispatch chain ran the new handler first, leaving the older detail view as dead code. Resolves the duplicate by renaming the older handler to --list-project-meshes-detail. Both views are now reachable: the per-zone aggregate stays under the simpler name (covers the common "how heavy is each zone" case), and the per-mesh sorted-by-tris detail listing is back as -detail (used for project-wide outlier detection and mesh-sharing audits). |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||