| .. |
|
camera.hpp
|
Fix camera occlusion and stabilize WMO/M2 collision behavior
|
2026-02-03 16:04:21 -08:00 |
|
camera_controller.hpp
|
Add loading screen, fix tree/foliage collision, jump buffering, and fence rotation
|
2026-02-04 13:29:27 -08:00 |
|
celestial.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
character_renderer.hpp
|
Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
|
2026-02-04 15:05:46 -08:00 |
|
clouds.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
frustum.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
lens_flare.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
lightning.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
loading_screen.hpp
|
Add loading screen with random WOWEE splash images
|
2026-02-03 13:33:31 -08:00 |
|
m2_renderer.hpp
|
Stabilize shadows and soften foliage shadow casting
|
2026-02-04 16:22:18 -08:00 |
|
material.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
mesh.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
minimap.hpp
|
Improve performance and tune ramp/planter collision behavior
|
2026-02-03 17:21:04 -08:00 |
|
performance_hud.hpp
|
Add gameplay systems: combat, spells, groups, loot, vendors, and UI
|
2026-02-04 10:31:03 -08:00 |
|
renderer.hpp
|
Stabilize shadows and soften foliage shadow casting
|
2026-02-04 16:22:18 -08:00 |
|
scene.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
shader.hpp
|
Implement shadow mapping pipeline for terrain and models
|
2026-02-04 16:08:35 -08:00 |
|
skybox.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
starfield.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
swim_effects.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
terrain_manager.hpp
|
Add loading screen, fix tree/foliage collision, jump buffering, and fence rotation
|
2026-02-04 13:29:27 -08:00 |
|
terrain_renderer.hpp
|
Implement shadow mapping pipeline for terrain and models
|
2026-02-04 16:08:35 -08:00 |
|
texture.hpp
|
Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
|
2026-02-04 15:05:46 -08:00 |
|
water_renderer.hpp
|
Refine water rendering, swimming, and underwater visuals
|
2026-02-03 20:40:59 -08:00 |
|
weather.hpp
|
Initial commit: wowee native WoW 3.3.5a client
|
2026-02-02 13:03:22 -08:00 |
|
wmo_renderer.hpp
|
Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
|
2026-02-04 15:05:46 -08:00 |