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Open replacement for the gtChanceTo*.dbc / gtRegen*.dbc / gtCombatRatings.dbc family of "1D level-keyed curve" tables. Each entry defines a single linear curve mapping character level to a stat value: melee crit chance per level, mana regen per spirit per level, base armor per level, etc. Curves are linear: value(level) = baseValue + perLevelDelta * (level - 1), with the result optionally scaled by a global multiplier and clamped to a level range. Most stock WoW curves fit this shape — the few that don't (cubic Combat Ratings) live in the dedicated WCRR catalog with spline support. Distinct from WCRR (Combat Rating conversion, integer ratings -> percentages) and WSPC (Spell Power Cost buckets, per-spell costs). WSTM is for the generic engine-side stat curves that aren't per-spell or per-rating. Seven curveKind values classify the major stat families (Crit / Hit / Power / Regen / Resist / Mitigation / Misc), and each curve carries its own [minLevel, maxLevel] applicability range plus a multiplier for global scaling without retuning each curve's slope. Three preset emitters: --gen-stm (5 crit-related curves with canonical 3.3.5a base+per-level scaling — MeleeCrit 5%+0.05/lvl resolves to 8.95% at lvl 80), --gen-stm-regen (4 regen curves including ManaPerSpirit and the Vanilla-era 3 rage/sec OOC decay), --gen-stm-armor (3 armor/mitigation/resistance curves). The info renderer demos resolveAtLevel(curveId, 80) inline as the @lvl80 column — server admins can sanity-check what each curve resolves to at character cap without writing test code. Validation enforces id+name presence, curveKind 0..6, minLevel<=maxLevel, no duplicate ids; warns on: - maxLevel > 80 (unreachable at WotLK cap) - multiplier=0 (curve always evaluates to 0) - multiplier<0 (inverts the curve — possibly intentional) - perLevelDelta<0 (curve shrinks with level — unusual) Wired through the cross-format table; WSTM appears in all 18 cross-format utilities. Format count 93 -> 94; CLI flag count 1076 -> 1081.
253 lines
8.5 KiB
C++
253 lines
8.5 KiB
C++
#include "pipeline/wowee_stat_curves.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'S', 'T', 'M'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wstm") {
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base += ".wstm";
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}
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return base;
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}
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uint32_t packRgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) {
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return (static_cast<uint32_t>(a) << 24) |
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(static_cast<uint32_t>(b) << 16) |
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(static_cast<uint32_t>(g) << 8) |
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static_cast<uint32_t>(r);
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}
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} // namespace
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const WoweeStatCurve::Entry*
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WoweeStatCurve::findById(uint32_t curveId) const {
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for (const auto& e : entries)
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if (e.curveId == curveId) return &e;
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return nullptr;
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}
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float WoweeStatCurve::resolveAtLevel(uint32_t curveId,
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uint8_t level) const {
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const Entry* e = findById(curveId);
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if (!e) return 0.0f;
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if (level < e->minLevel) return 0.0f;
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uint8_t clampedLevel = level;
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if (clampedLevel > e->maxLevel) clampedLevel = e->maxLevel;
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float v = e->baseValue +
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e->perLevelDelta * static_cast<float>(clampedLevel - 1);
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return v * e->multiplier;
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}
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const char* WoweeStatCurve::curveKindName(uint8_t k) {
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switch (k) {
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case Crit: return "crit";
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case Hit: return "hit";
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case Power: return "power";
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case Regen: return "regen";
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case Resist: return "resist";
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case Mitigation: return "mitigation";
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case Misc: return "misc";
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default: return "unknown";
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}
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}
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bool WoweeStatCurveLoader::save(const WoweeStatCurve& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.curveId);
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writeStr(os, e.name);
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writeStr(os, e.description);
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writePOD(os, e.curveKind);
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writePOD(os, e.minLevel);
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writePOD(os, e.maxLevel);
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writePOD(os, e.pad0);
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writePOD(os, e.baseValue);
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writePOD(os, e.perLevelDelta);
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writePOD(os, e.multiplier);
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writePOD(os, e.iconColorRGBA);
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}
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return os.good();
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}
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WoweeStatCurve WoweeStatCurveLoader::load(const std::string& basePath) {
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WoweeStatCurve out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.curveId)) {
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out.entries.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.description)) {
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out.entries.clear(); return out;
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}
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if (!readPOD(is, e.curveKind) ||
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!readPOD(is, e.minLevel) ||
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!readPOD(is, e.maxLevel) ||
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!readPOD(is, e.pad0) ||
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!readPOD(is, e.baseValue) ||
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!readPOD(is, e.perLevelDelta) ||
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!readPOD(is, e.multiplier) ||
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!readPOD(is, e.iconColorRGBA)) {
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out.entries.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeStatCurveLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeStatCurve WoweeStatCurveLoader::makeCrit(
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const std::string& catalogName) {
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using S = WoweeStatCurve;
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WoweeStatCurve c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, float base,
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float perLvl, const char* desc) {
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S::Entry e;
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e.curveId = id; e.name = name; e.description = desc;
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e.curveKind = S::Crit;
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e.baseValue = base;
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e.perLevelDelta = perLvl;
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e.iconColorRGBA = packRgba(240, 100, 100); // crit red
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c.entries.push_back(e);
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};
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// Canonical 3.3.5a crit-chance scaling: base 5%
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// for melee/ranged at lvl 1, +0.05% per level.
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// Spell crit base 1%, +0.04% per level (mages
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// get class bonus on top).
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add(1, "MeleeCritChance", 5.0f, 0.05f,
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"Melee crit chance — base 5%% at lvl 1, +0.05%% per level.");
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add(2, "RangedCritChance", 5.0f, 0.05f,
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"Ranged crit chance — same scaling as melee.");
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add(3, "SpellCritChance", 1.0f, 0.04f,
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"Spell crit chance — base 1%%, +0.04%% per level. "
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"Class talents add fixed bonuses.");
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add(4, "ParryChance", 5.0f, 0.0f,
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"Parry chance — flat 5%% from level 1, scales via "
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"Strength/Parry rating (see WCRR).");
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add(5, "DodgeChance", 5.0f, 0.04f,
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"Base dodge — 5%% + 0.04%%/level + Agility scaling.");
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return c;
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}
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WoweeStatCurve WoweeStatCurveLoader::makeRegen(
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const std::string& catalogName) {
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using S = WoweeStatCurve;
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WoweeStatCurve c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, float base,
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float perLvl, float mult, const char* desc) {
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S::Entry e;
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e.curveId = id; e.name = name; e.description = desc;
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e.curveKind = S::Regen;
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e.baseValue = base;
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e.perLevelDelta = perLvl;
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e.multiplier = mult;
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e.iconColorRGBA = packRgba(100, 200, 240); // regen blue
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c.entries.push_back(e);
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};
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add(100, "ManaPerSpirit", 0.0f, 0.0125f, 1.0f,
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"Mana regen per Spirit out-of-combat — 0.0125 mp5/spirit "
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"scaling per level.");
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add(101, "HpPerSpirit", 0.0f, 0.05f, 1.0f,
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"Health regen per Spirit out-of-combat — 0.05 hp/sec "
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"per spirit scaling per level.");
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add(102, "EnergyPerSec", 20.0f, 0.0f, 1.0f,
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"Energy regen — flat 20 per 2s baseline (Rogue / Cat "
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"Druid). Haste reduces tick interval.");
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add(103, "RageDecayPerSec", 3.0f, 0.0f, 1.0f,
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"Rage decay out-of-combat — 3 rage per second uniformly. "
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"In-combat rage doesn't decay.");
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return c;
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}
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WoweeStatCurve WoweeStatCurveLoader::makeArmor(
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const std::string& catalogName) {
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using S = WoweeStatCurve;
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WoweeStatCurve c;
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c.name = catalogName;
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auto add = [&](uint32_t id, const char* name, uint8_t kind,
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float base, float perLvl, const char* desc) {
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S::Entry e;
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e.curveId = id; e.name = name; e.description = desc;
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e.curveKind = kind;
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e.baseValue = base;
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e.perLevelDelta = perLvl;
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e.iconColorRGBA = packRgba(180, 180, 200); // armor grey
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c.entries.push_back(e);
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};
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add(200, "BaseArmorPerLevel", S::Mitigation, 0.0f, 10.0f,
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"Base armor scaling — 10 armor per character level "
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"for cloth/leather wearers without items.");
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add(201, "ArmorMitigationPct", S::Mitigation, 0.0f, 0.4f,
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"Armor → damage reduction conversion — ~0.4%% per level "
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"of effectiveness against same-level attackers.");
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add(202, "ResistancePerLevel", S::Resist, 0.0f, 1.0f,
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"Magic resistance scaling — 1 resist per level for "
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"Holy / Fire / Frost / etc; capped at level*5.");
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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