Kelsidavis-WoWee/include
Kelsi 9aa4b223dc feat: implement SMSG_CAMERA_SHAKE with sinusoidal camera shake effect
- Add triggerShake(magnitude, frequency, duration) to CameraController
- Apply envelope-decaying sinusoidal XYZ offset to camera in update()
- Handle SMSG_CAMERA_SHAKE opcode in GameHandler dispatch
- Translate shakeId to magnitude (minor <50: 0.04, larger: 0.08 world units)
- Wire CameraShakeCallback from GameHandler through to CameraController
- Shake uses 18Hz oscillation with 30% fade-out envelope at end of duration
2026-03-12 19:37:53 -07:00
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audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core feat: propagate OBJECT_FIELD_SCALE_X through creature and GO spawn pipeline 2026-03-10 22:45:47 -07:00
game feat: implement SMSG_CAMERA_SHAKE with sinusoidal camera shake effect 2026-03-12 19:37:53 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline ui,game,pipeline: player nameplates always-on, level-up ring effect, vanilla tile fallback, warden null guard 2026-03-10 07:25:04 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat: implement SMSG_CAMERA_SHAKE with sinusoidal camera shake effect 2026-03-12 19:37:53 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: implement pet stable system (MSG_LIST_STABLED_PETS, CMSG_STABLE_PET, CMSG_UNSTABLE_PET) 2026-03-12 19:15:52 -07:00