Kelsidavis-WoWee/src
Kelsi a123d2a49a Fix mount stability, speed parsing, combat dismount, and self-targeting
- Fix SMSG_FORCE_RUN_SPEED_CHANGE parsing (missing uint32 field caused garbage speed)
- Always send speed ACK to prevent server stall, even on invalid values
- Defer mount model loading to next frame to avoid render-loop hang
- Compute mount height from tight vertex bounds instead of M2 header bounds
- Dismount when entering combat or casting spells while mounted
- Prevent auto-attacking yourself when self-targeted
- Leave combat when 40+ yards from target, close vendor at 15+ yards
- Pre-open X11 display for reliable mouse release in signal handlers
2026-02-07 18:33:14 -08:00
..
audio Add audio volume controls to settings 2026-02-05 17:32:21 -08:00
auth Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00
core Fix mount stability, speed parsing, combat dismount, and self-targeting 2026-02-07 18:33:14 -08:00
game Fix mount stability, speed parsing, combat dismount, and self-targeting 2026-02-07 18:33:14 -08:00
network Restructure inventory UI, add vendor selling, camera intro on all spawns, and quest log 2026-02-06 13:47:03 -08:00
pipeline Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00
rendering Fix mount stability, speed parsing, combat dismount, and self-targeting 2026-02-07 18:33:14 -08:00
ui Add mount system and crash mouse-release handler 2026-02-07 17:59:40 -08:00
main.cpp Fix mount stability, speed parsing, combat dismount, and self-targeting 2026-02-07 18:33:14 -08:00