Kelsidavis-WoWee/assets/shaders
Kelsi a24fe4cc45 Ironforge Great Forge lava, magma water rendering, LavaSteam particle effects
- Add magma/slime rendering path to water shader (fbm noise, crust/molten/core coloring)
- Fix WMO liquid height filter rejecting high-altitude zones like Ironforge (Z>300)
- Allow interior WMO magma/slime MLIQ groups to load (skip only water/ocean)
- Mark LAVASTEAM.m2 as spell effect for proper additive blend, hide emission mesh
- Add isLavaModel flag for M2 ForgeLava/LavaPots UV scroll fallback
- Add isLava material detection in WMO renderer for lava texture UV animation
- Fix WMO material UBO colors for magma (was blue, now orange-red)
2026-03-07 00:48:04 -08:00
..
basic.frag Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
basic.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
basic.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
basic.vert Performance optimizations and collision improvements 2026-02-02 23:03:45 -08:00
basic.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
basic.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
celestial.frag.glsl Fix sun quad square artifact with hard radial discard cutoff 2026-02-23 08:43:50 -08:00
celestial.frag.spv Fix sun quad square artifact with hard radial discard cutoff 2026-02-23 08:43:50 -08:00
celestial.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
celestial.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
character.frag.glsl Add 9-tap PCF soft shadows and normal-offset bias to all fragment shaders 2026-02-23 04:14:27 -08:00
character.frag.spv Add normal mapping and parallax occlusion mapping for character models 2026-02-23 01:40:23 -08:00
character.vert.glsl Add normal mapping and parallax occlusion mapping for character models 2026-02-23 01:40:23 -08:00
character.vert.spv Add normal mapping and parallax occlusion mapping for character models 2026-02-23 01:40:23 -08:00
character_shadow.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
character_shadow.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
character_shadow.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
character_shadow.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_dust.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_dust.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_dust.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_dust.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_ribbon.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_ribbon.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_ribbon.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
charge_ribbon.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
clouds.frag.glsl Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather 2026-02-22 23:20:13 -08:00
clouds.frag.spv Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather 2026-02-22 23:20:13 -08:00
clouds.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
clouds.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lens_flare.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lens_flare.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lens_flare.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lens_flare.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_bolt.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_bolt.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_bolt.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_bolt.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_flash.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_flash.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_flash.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
lightning_flash.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2.frag.glsl Fix glow sprite flashing, move fadeAlpha to push constants, throttle character bones 2026-03-04 08:17:32 -08:00
m2.frag.spv Fix glow sprite flashing, move fadeAlpha to push constants, throttle character bones 2026-03-04 08:17:32 -08:00
m2.vert.glsl Fix glow sprite flashing, move fadeAlpha to push constants, throttle character bones 2026-03-04 08:17:32 -08:00
m2.vert.spv Fix glow sprite flashing, move fadeAlpha to push constants, throttle character bones 2026-03-04 08:17:32 -08:00
m2_particle.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_particle.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_particle.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_particle.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_smoke.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_smoke.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_smoke.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
m2_smoke.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
minimap_display.frag.glsl Fix minimap horizontal inversion by flipping composite sampling 2026-03-06 18:38:38 -08:00
minimap_display.frag.spv Fix minimap horizontal inversion by flipping composite sampling 2026-03-06 18:38:38 -08:00
minimap_display.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
minimap_display.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
minimap_tile.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
minimap_tile.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
minimap_tile.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
minimap_tile.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
mount_dust.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
mount_dust.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
mount_dust.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
mount_dust.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
overlay.frag.glsl Activate WMO/char/M2 render loop, purge dead GL block, add underwater overlay 2026-02-21 22:04:17 -08:00
overlay.frag.spv Activate WMO/char/M2 render loop, purge dead GL block, add underwater overlay 2026-02-21 22:04:17 -08:00
postprocess.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
postprocess.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
postprocess.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
postprocess.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
quest_marker.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
quest_marker.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
quest_marker.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
quest_marker.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
selection_circle.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
selection_circle.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
selection_circle.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
selection_circle.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
shadow.frag.glsl Add shader-driven tree beautification: wind sway, SSS, color variation, AO 2026-02-23 03:53:50 -08:00
shadow.frag.spv Add shader-driven tree beautification: wind sway, SSS, color variation, AO 2026-02-23 03:53:50 -08:00
shadow.vert.glsl Add shader-driven tree beautification: wind sway, SSS, color variation, AO 2026-02-23 03:53:50 -08:00
shadow.vert.spv Add shader-driven tree beautification: wind sway, SSS, color variation, AO 2026-02-23 03:53:50 -08:00
skybox.frag.glsl Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather 2026-02-22 23:20:13 -08:00
skybox.frag.spv Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather 2026-02-22 23:20:13 -08:00
skybox.vert.glsl Fix sky and clouds orientation for Z-up world coordinates 2026-02-21 22:04:17 -08:00
skybox.vert.spv Fix sky and clouds orientation for Z-up world coordinates 2026-02-21 22:04:17 -08:00
starfield.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
starfield.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
starfield.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
starfield.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_bubble.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_bubble.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_bubble.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_bubble.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_insect.frag.glsl Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam 2026-02-23 07:18:44 -08:00
swim_insect.frag.spv Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam 2026-02-23 07:18:44 -08:00
swim_ripple.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_ripple.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_ripple.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
swim_ripple.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
terrain.frag Improve player and foliage shadow quality and stability 2026-02-21 02:28:47 -08:00
terrain.frag.glsl Distance-cull terrain derivative normal mapping 2026-02-23 10:54:56 -08:00
terrain.frag.spv Distance-cull terrain derivative normal mapping 2026-02-23 10:54:56 -08:00
terrain.vert Performance optimizations and collision improvements 2026-02-02 23:03:45 -08:00
terrain.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
terrain.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
water.frag.glsl Ironforge Great Forge lava, magma water rendering, LavaSteam particle effects 2026-03-07 00:48:04 -08:00
water.frag.spv Ironforge Great Forge lava, magma water rendering, LavaSteam particle effects 2026-03-07 00:48:04 -08:00
water.vert.glsl Add player water ripples and separate 1x water pass for MSAA compatibility 2026-02-22 22:34:48 -08:00
water.vert.spv Add player water ripples and separate 1x water pass for MSAA compatibility 2026-02-22 22:34:48 -08:00
weather.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
weather.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
weather.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
weather.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
wmo.frag.glsl Ironforge Great Forge lava, magma water rendering, LavaSteam particle effects 2026-03-07 00:48:04 -08:00
wmo.frag.spv Ironforge Great Forge lava, magma water rendering, LavaSteam particle effects 2026-03-07 00:48:04 -08:00
wmo.vert.glsl Add normal mapping and parallax occlusion mapping for WMO surfaces 2026-02-23 01:10:58 -08:00
wmo.vert.spv Add normal mapping and parallax occlusion mapping for WMO surfaces 2026-02-23 01:10:58 -08:00
wmo_occlusion.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
wmo_occlusion.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
wmo_occlusion.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
wmo_occlusion.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
world_map.frag.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
world_map.frag.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00
world_map.vert.glsl Vulcan Nightmare 2026-02-21 22:04:17 -08:00
world_map.vert.spv Vulcan Nightmare 2026-02-21 22:04:17 -08:00