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Read the third update field (bonusTemp/bonusPerm) for each skill slot so the skills tab displays the actual buffed value rather than just the base value. Skills buffed by food/potions/items now show "value / max (+N)" with a cyan name, and maxed-out skills show a gold bar and name for quick identification. |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
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| rendering | ||
| third_party | ||
| ui | ||