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Closes the editing loop on the item-quality catalog: dump a .wiqr to JSON, hand-edit color hex / vendor multiplier / level gates / disenchant flag / border texture path (e.g. retune Epic purple from #a335ee to #c33fff for a brighter look, raise Heirloom unlock from lvl 80 to 85, mark Legendary as disenchantable, swap a server-custom tier's border texture), re-import to a byte-identical binary. The colors export as raw RGBA uint32 — direct pasting of 0xAARRGGBB hex values without conversion. canBeDisenchanted round-trips as a JSON bool but accepts int as well so machine- generated sidecars work too. Verified byte-identical round-trip on all three presets (std / srv / raid). CLI flag count 1008 -> 1010. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||