..
basic.frag
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
basic.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
basic.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
basic.vert
Performance optimizations and collision improvements
2026-02-02 23:03:45 -08:00
basic.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
basic.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
celestial.frag.glsl
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
celestial.frag.spv
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
celestial.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
celestial.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
character.frag.glsl
Add 9-tap PCF soft shadows and normal-offset bias to all fragment shaders
2026-02-23 04:14:27 -08:00
character.frag.spv
Add normal mapping and parallax occlusion mapping for character models
2026-02-23 01:40:23 -08:00
character.vert.glsl
Add normal mapping and parallax occlusion mapping for character models
2026-02-23 01:40:23 -08:00
character.vert.spv
Add normal mapping and parallax occlusion mapping for character models
2026-02-23 01:40:23 -08:00
character_shadow.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
character_shadow.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
character_shadow.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
character_shadow.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_dust.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_dust.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_dust.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_dust.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_ribbon.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_ribbon.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_ribbon.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
charge_ribbon.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
clouds.frag.glsl
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
clouds.frag.spv
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
clouds.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
clouds.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lens_flare.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lens_flare.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lens_flare.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lens_flare.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_bolt.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_bolt.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_bolt.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_bolt.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_flash.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_flash.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_flash.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
lightning_flash.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2.frag.glsl
Fix foliage DXT black fringe, insect depth occlusion, and ambient creature animation
2026-02-23 07:34:29 -08:00
m2.frag.spv
Fix foliage DXT black fringe, insect depth occlusion, and ambient creature animation
2026-02-23 07:34:29 -08:00
m2.vert.glsl
Add shader-driven tree beautification: wind sway, SSS, color variation, AO
2026-02-23 03:53:50 -08:00
m2.vert.spv
Add shader-driven tree beautification: wind sway, SSS, color variation, AO
2026-02-23 03:53:50 -08:00
m2_particle.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2_particle.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2_particle.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2_particle.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2_smoke.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2_smoke.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2_smoke.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
m2_smoke.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_display.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_display.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_display.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_display.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_tile.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_tile.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_tile.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
minimap_tile.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
mount_dust.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
mount_dust.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
mount_dust.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
mount_dust.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
overlay.frag.glsl
Activate WMO/char/M2 render loop, purge dead GL block, add underwater overlay
2026-02-21 22:04:17 -08:00
overlay.frag.spv
Activate WMO/char/M2 render loop, purge dead GL block, add underwater overlay
2026-02-21 22:04:17 -08:00
postprocess.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
postprocess.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
postprocess.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
postprocess.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
quest_marker.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
quest_marker.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
quest_marker.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
quest_marker.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
selection_circle.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
selection_circle.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
selection_circle.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
selection_circle.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
shadow.frag.glsl
Add shader-driven tree beautification: wind sway, SSS, color variation, AO
2026-02-23 03:53:50 -08:00
shadow.frag.spv
Add shader-driven tree beautification: wind sway, SSS, color variation, AO
2026-02-23 03:53:50 -08:00
shadow.vert.glsl
Add shader-driven tree beautification: wind sway, SSS, color variation, AO
2026-02-23 03:53:50 -08:00
shadow.vert.spv
Add shader-driven tree beautification: wind sway, SSS, color variation, AO
2026-02-23 03:53:50 -08:00
skybox.frag.glsl
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
skybox.frag.spv
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
skybox.vert.glsl
Fix sky and clouds orientation for Z-up world coordinates
2026-02-21 22:04:17 -08:00
skybox.vert.spv
Fix sky and clouds orientation for Z-up world coordinates
2026-02-21 22:04:17 -08:00
starfield.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
starfield.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
starfield.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
starfield.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_bubble.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_bubble.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_bubble.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_bubble.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_insect.frag.glsl
Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam
2026-02-23 07:18:44 -08:00
swim_insect.frag.spv
Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam
2026-02-23 07:18:44 -08:00
swim_ripple.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_ripple.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_ripple.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
swim_ripple.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
terrain.frag
Improve player and foliage shadow quality and stability
2026-02-21 02:28:47 -08:00
terrain.frag.glsl
Fix ground clutter height sampling and terrain shader GPU crash
2026-02-23 06:46:31 -08:00
terrain.frag.spv
Fix ground clutter height sampling and terrain shader GPU crash
2026-02-23 06:46:31 -08:00
terrain.vert
Performance optimizations and collision improvements
2026-02-02 23:03:45 -08:00
terrain.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
terrain.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
water.frag.glsl
Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam
2026-02-23 07:18:44 -08:00
water.frag.spv
Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam
2026-02-23 07:18:44 -08:00
water.vert.glsl
Add player water ripples and separate 1x water pass for MSAA compatibility
2026-02-22 22:34:48 -08:00
water.vert.spv
Add player water ripples and separate 1x water pass for MSAA compatibility
2026-02-22 22:34:48 -08:00
weather.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
weather.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
weather.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
weather.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
wmo.frag.glsl
Add 9-tap PCF soft shadows and normal-offset bias to all fragment shaders
2026-02-23 04:14:27 -08:00
wmo.frag.spv
Fix POM distortions and add normal map strength slider
2026-02-23 01:18:42 -08:00
wmo.vert.glsl
Add normal mapping and parallax occlusion mapping for WMO surfaces
2026-02-23 01:10:58 -08:00
wmo.vert.spv
Add normal mapping and parallax occlusion mapping for WMO surfaces
2026-02-23 01:10:58 -08:00
wmo_occlusion.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
wmo_occlusion.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
wmo_occlusion.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
wmo_occlusion.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
world_map.frag.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
world_map.frag.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
world_map.vert.glsl
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
world_map.vert.spv
Vulcan Nightmare
2026-02-21 22:04:17 -08:00