Kelsidavis-WoWee/include
Kelsi a8cf17e7e5 Improve rendering distances, camera collision, and spawn point
- Increase WMO render distance from 1500 to 3000 units for better city loading
- Increase M2 render distance from 500 to 1000 units
- Increase terrain load radius from 4 to 6 tiles (~3200 units)
- Add raycast-based camera collision that zooms in when obstructed by walls/objects
- Move spawn point outside chapel to road near Stormwind gate
- Add ground height smoothing to prevent stumbling on uneven terrain
2026-02-02 23:18:34 -08:00
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audio Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
auth Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
core Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
game Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
network Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
pipeline Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
rendering Improve rendering distances, camera collision, and spawn point 2026-02-02 23:18:34 -08:00
ui Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00