Kelsidavis-WoWee/include/pipeline
Kelsi aa16a687c2 Replace MPQ runtime with loose file asset system
Extract assets from MPQ archives into organized loose files indexed by
manifest.json, enabling fully parallel reads without StormLib serialization.
Add asset_extract and blp_convert tools, PNG texture override support.
2026-02-12 20:32:14 -08:00
..
adt_loader.hpp Fix heightmap loading detection and widen wall collision radius 2026-02-05 18:01:16 -08:00
asset_manager.hpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
asset_manifest.hpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
blp_loader.hpp Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
dbc_loader.hpp Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
loose_file_reader.hpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
m2_loader.hpp Add M2 collision mesh parsing and mesh-based wall/floor collision 2026-02-08 19:56:17 -08:00
mpq_manager.hpp Bound MPQ archive lookup cache; remove always-on composite dumps; track texture cache entries 2026-02-12 16:29:36 -08:00
terrain_mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_loader.hpp Add WMO portal culling infrastructure and fix single-player character flow 2026-02-05 15:31:00 -08:00