Kelsidavis-WoWee/include/ui/quest_log_screen.hpp
Kelsi 7128ea1417 Restructure inventory UI, add vendor selling, camera intro on all spawns, and quest log
Split inventory into bags-only (B key) and character screen (C key). Vendor window
auto-opens bags with sell prices on hover and right-click to sell. Add camera intro
pan on all login/spawn/teleport/hearthstone events and idle orbit after 2 minutes.
Add quest log UI, SMSG_MONSTER_MOVE handling, deferred creature spawn queue, and
creature fade-in/movement interpolation for online mode.
2026-02-06 13:47:03 -08:00

21 lines
418 B
C++

#pragma once
#include "game/game_handler.hpp"
#include <imgui.h>
namespace wowee { namespace ui {
class QuestLogScreen {
public:
void render(game::GameHandler& gameHandler);
bool isOpen() const { return open; }
void toggle() { open = !open; }
void setOpen(bool o) { open = o; }
private:
bool open = false;
bool lKeyWasDown = false;
int selectedIndex = -1;
};
}} // namespace wowee::ui