Kelsidavis-WoWee/src
Kelsi ac0fe1bd61 game: clear target auras when switching targets
setTarget() was not clearing targetAuras, leaving stale buff/debuff
icons from the previous target visible on the buff bar until the server
sent SMSG_AURA_UPDATE_ALL for the new target. Reset all slots to empty
on target change so the display is immediately correct.
2026-03-10 06:43:16 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core rendering,ui: sync selection circle to renderer instance position 2026-03-10 06:33:44 -07:00
game game: clear target auras when switching targets 2026-03-10 06:43:16 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline wmo: apply MOHD ambient color to interior group lighting 2026-03-09 21:27:01 -07:00
rendering rendering,ui: sync selection circle to renderer instance position 2026-03-10 06:33:44 -07:00
ui rendering,ui: sync selection circle to renderer instance position 2026-03-10 06:33:44 -07:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00