Kelsidavis-WoWee/src
Kelsi ac5c61203d fix(rendering): defer descriptor set destruction during streaming unload
M2 destroyInstanceBones and WMO destroyGroupGPU freed descriptor sets
and buffers immediately during tile streaming, while in-flight command
buffers still referenced them — causing DEVICE_LOST on AMD RADV.

Now defers GPU resource destruction via deferAfterFrameFence in streaming
paths (removeInstance, removeInstances, unloadModel). Immediate
destruction preserved for shutdown/clear paths that vkDeviceWaitIdle
first.

Also: vkDeviceWaitIdle before WMO backfillNormalMaps descriptor rebinds,
and fillModeNonSolid added to required device features for wireframe
pipelines on AMD.
2026-04-03 18:30:52 -07:00
..
addons chore(lua): refactor addon Lua engine API + progress docs 2026-04-03 07:31:06 +03:00
audio chore(renderer): refactor renderer and add post-process + spell visuals systems 2026-04-02 00:21:21 +03:00
auth fix: UB in mouse button polling, null deref in BigNum formatting 2026-03-30 15:37:38 -07:00
core chore(testing): add unit tests and update core render/network pipelines 2026-04-03 09:41:34 +03:00
game fix(vendor): preserve repair flag across ListInventory parse 2026-04-03 18:18:53 -07:00
network chore(testing): add unit tests and update core render/network pipelines 2026-04-03 09:41:34 +03:00
pipeline chore(testing): add unit tests and update core render/network pipelines 2026-04-03 09:41:34 +03:00
rendering fix(rendering): defer descriptor set destruction during streaming unload 2026-04-03 18:30:52 -07:00
ui refactor(ui): extract shared helpers into ui_helpers.hpp 2026-04-03 03:45:39 -07:00
main.cpp log falling 2026-03-22 21:40:16 +03:00