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- FXAA path: repurpose _pad field as 'desaturate' push constant; when ghostMode_ is true, convert final pixel to grayscale with slight cool blue tint using luma(0.299,0.587,0.114) mix - Non-FXAA path: apply a high-opacity gray overlay (rgba 0.5,0.5,0.55,0.82) over the scene for a washed-out look - Both parallel (SEC_POST) and single-threaded render paths covered - ghostMode_ flag set each frame from gameHandler->isPlayerGhost() |
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| .. | ||
| Original Music | ||
| shaders | ||
| sql | ||
| krayonload.png | ||
| krayonsignin.png | ||
| Wowee.ico | ||
| Wowee.png | ||