Kelsidavis-WoWee/tests/test_editor_units.cpp
Kelsi ad65b2ad36 test(editor): add 4 quest validateChains tests + rename to test_editor_units
Tests cover:
- non-existent nextQuestId is flagged
- orphan quests (no questgiver, no turn-in) are flagged
- turn-in only quest is accepted (auto-completed quest pattern)
- circular chain is detected

Renamed test_sql_escape → test_editor_units since the file now
houses both SQL escape and quest validation tests.
2026-05-06 07:49:26 -07:00

107 lines
3.6 KiB
C++

// Editor unit tests:
// - SQLExporter::escape — ensures user-provided strings can't produce
// malformed SQL when emitted into INSERT statements.
// - QuestEditor::validateChains — orphan/cycle detection.
#include <catch_amalgamated.hpp>
#include "sql_exporter.hpp"
#include "quest_editor.hpp"
using namespace wowee::editor;
TEST_CASE("SQLExporter::escape doubles single quotes", "[sql]") {
REQUIRE(SQLExporter::escape("King's Land") == "King''s Land");
REQUIRE(SQLExporter::escape("''''") == "''''''''");
}
TEST_CASE("SQLExporter::escape escapes backslashes", "[sql]") {
REQUIRE(SQLExporter::escape("path\\to\\file") == "path\\\\to\\\\file");
}
TEST_CASE("SQLExporter::escape passes through ordinary text unchanged", "[sql]") {
REQUIRE(SQLExporter::escape("Hello, world!") == "Hello, world!");
REQUIRE(SQLExporter::escape("") == "");
REQUIRE(SQLExporter::escape("Some-Name_123") == "Some-Name_123");
}
TEST_CASE("SQLExporter::escape handles control characters", "[sql]") {
// NUL is dropped (some clients don't respect length-prefixed strings)
std::string withNul("a", 1);
withNul += '\0';
withNul += 'b';
REQUIRE(SQLExporter::escape(withNul) == "ab");
// Newlines/CR/tab become escape sequences so each INSERT stays on one line
REQUIRE(SQLExporter::escape("a\nb") == "a\\nb");
REQUIRE(SQLExporter::escape("a\rb") == "a\\rb");
REQUIRE(SQLExporter::escape("a\tb") == "a\\tb");
// Ctrl-Z (historical MySQL string terminator on Windows)
std::string withCtrlZ;
withCtrlZ += 'a';
withCtrlZ += static_cast<char>(26);
withCtrlZ += 'b';
REQUIRE(SQLExporter::escape(withCtrlZ) == "a\\Zb");
}
TEST_CASE("SQLExporter::escape combines escapes correctly", "[sql]") {
REQUIRE(SQLExporter::escape("O'Brien\\path") == "O''Brien\\\\path");
}
// ============== Quest validateChains tests ==============
TEST_CASE("Quest::validateChains flags non-existent next quest", "[quest]") {
QuestEditor qe;
Quest a;
a.title = "First";
a.questGiverNpcId = 1;
a.nextQuestId = 999; // Doesn't exist
qe.addQuest(a);
std::vector<std::string> errors;
REQUIRE_FALSE(qe.validateChains(errors));
REQUIRE(errors.size() == 1);
REQUIRE(errors[0].find("non-existent quest 999") != std::string::npos);
}
TEST_CASE("Quest::validateChains flags orphans with no questgiver/turn-in", "[quest]") {
QuestEditor qe;
Quest unreachable;
unreachable.title = "Floating Quest";
qe.addQuest(unreachable);
std::vector<std::string> errors;
REQUIRE_FALSE(qe.validateChains(errors));
REQUIRE(errors.size() == 1);
REQUIRE(errors[0].find("unreachable") != std::string::npos);
}
TEST_CASE("Quest::validateChains accepts a quest with only a turn-in NPC", "[quest]") {
QuestEditor qe;
Quest a;
a.title = "Drop quest";
a.turnInNpcId = 42; // Reachable via turn-in (auto-completed quest)
qe.addQuest(a);
std::vector<std::string> errors;
REQUIRE(qe.validateChains(errors));
REQUIRE(errors.empty());
}
TEST_CASE("Quest::validateChains detects circular chain", "[quest]") {
QuestEditor qe;
Quest a; a.title = "Q1"; a.questGiverNpcId = 1; qe.addQuest(a);
Quest b; b.title = "Q2"; b.questGiverNpcId = 1; qe.addQuest(b);
// Set the chain (the addQuest assigns ids 1 and 2 sequentially)
auto* qa = qe.getQuest(0);
auto* qb = qe.getQuest(1);
qa->nextQuestId = qb->id;
qb->nextQuestId = qa->id; // cycle
std::vector<std::string> errors;
REQUIRE_FALSE(qe.validateChains(errors));
bool foundCycle = false;
for (const auto& e : errors) {
if (e.find("Circular") != std::string::npos) foundCycle = true;
}
REQUIRE(foundCycle);
}