Kelsidavis-WoWee/include
Kelsi 8014dde29b Improve WMO wall collision, unstuck, interior zoom, and chat focus
- Stronger wall collision push (0.35/0.15) and swept push (0.45/0.25)
  for interior/exterior WMOs to reduce clipping through tunnel walls
- Use all triangles (not just pre-classified walls) for collision checks
- Allow invisible collidable triangles (MOPY 0x01 without 0x20) to block
- Pass insideWMO flag to all collision callers, match swim sweep to ground
- Widen swept hit detection radius from 0.15 to 0.25
- Restrict camera zoom to 12 units inside WMO interiors
- Fix /unstuck launching player above WMOs: remove +20 fallback, use
  gravity when no floor found
- Slash and Enter keys always focus chat unless already typing
2026-03-06 20:00:27 -08:00
..
audio Fix voice gender using server data and update loading screen UI 2026-02-23 06:22:30 -08:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix GPU resource leaks and re-entrant world loading for instance transitions 2026-03-02 08:06:35 -08:00
game Fix interior WMO floor gaps, water exit stair clipping, NPC equipment, portal animation 2026-03-04 19:47:01 -08:00
network Optimize world socket buffer handling and logging 2026-02-22 08:16:54 -08:00
pipeline Filter WMO decorative geometry from collision, fix tram portal trigger IDs 2026-03-06 10:37:32 -08:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Improve WMO wall collision, unstuck, interior zoom, and chat focus 2026-03-06 20:00:27 -08:00
ui Add water refraction toggle with per-frame scene history 2026-03-06 19:15:34 -08:00