Kelsidavis-WoWee/tools/editor/cli_dispatch.cpp
Kelsi af214d8b34 feat(pipeline): add WCHN (Wowee Chat Channel) catalog
Novel open replacement for Blizzard's ChatChannels.dbc +
the AzerothCore-style chat_channel SQL tables. The 40th
open format added to the editor.

Defines the world chat channel system: General, Trade,
LookingForGroup, GuildRecruitment, LocalDefense, plus
per-zone area channels and custom user-created channels.
Each channel has access rules (faction / level), join
behavior (auto vs opt-in), broadcast policy (announce /
moderated), and optional area / map gating that auto-joins
or auto-leaves the channel as the player moves.

Cross-references with previously-added formats:
  WCHN.entry.areaIdGate -> WMS.area.areaId
                           (channel auto-attaches in this area)
  WCHN.entry.mapIdGate  -> WMS.map.mapId
                           (channel auto-attaches on this map)

Format:
  • magic "WCHN", version 1, little-endian
  • per channel: channelId / name / description /
    channelType / factionAccess / autoJoin / announce /
    moderated / minLevel / areaIdGate / mapIdGate

Enums:
  • ChannelType (10): AreaLocal / Zone / Continent / World /
                      Trade / LookingForGroup / GuildRecruit /
                      LocalDefense / Custom / Pvp
  • FactionAccess (3): Alliance / Horde / Both

API: WoweeChannelLoader::save / load / exists / findById.

Three preset emitters:
  • makeStarter   — 4 stock channels (General Zone +
                     Trade + LFG + GuildRecruit) with
                     default autoJoin policies
  • makeCity      — 5 city-specific channels (3 Stormwind +
                     2 Orgrimmar) with mapId / areaId gates
                     so they auto-attach on entry
  • makeModerated — 3 moderated / restricted channels
                     (LocalDefense level 10+, WorldDefense
                     moderated, RaidCoordination level 60+)

CLI added (5 flags, 677 documented total now):
  --gen-channels / --gen-channels-city / --gen-channels-moderated
  --info-wchn / --validate-wchn

Validator catches: channelId=0 + duplicates, empty name,
unknown channelType / factionAccess, world / continent
channel with area or map gate (gate is silently ignored at
runtime — usually a typo), minLevel=0 (no level gate at all).
2026-05-09 18:43:26 -07:00

218 lines
5.6 KiB
C++

#include "cli_dispatch.hpp"
#include "cli_gen_audio.hpp"
#include "cli_zone_packs.hpp"
#include "cli_audits.hpp"
#include "cli_readmes.hpp"
#include "cli_zone_inventory.hpp"
#include "cli_project_inventory.hpp"
#include "cli_gen_texture.hpp"
#include "cli_gen_mesh.hpp"
#include "cli_mesh_io.hpp"
#include "cli_mesh_edit.hpp"
#include "cli_wom_info.hpp"
#include "cli_format_validate.hpp"
#include "cli_convert.hpp"
#include "cli_format_info.hpp"
#include "cli_pack.hpp"
#include "cli_content_info.hpp"
#include "cli_zone_info.hpp"
#include "cli_data_tree.hpp"
#include "cli_diff.hpp"
#include "cli_spawn_audit.hpp"
#include "cli_items.hpp"
#include "cli_extract_info.hpp"
#include "cli_export.hpp"
#include "cli_bake.hpp"
#include "cli_migrate.hpp"
#include "cli_validate_interop.hpp"
#include "cli_glb_inspect.hpp"
#include "cli_wom_io.hpp"
#include "cli_world_io.hpp"
#include "cli_info_tree.hpp"
#include "cli_info_bytes.hpp"
#include "cli_info_extents.hpp"
#include "cli_info_water.hpp"
#include "cli_info_density.hpp"
#include "cli_info_audio.hpp"
#include "cli_world_info.hpp"
#include "cli_world_map.hpp"
#include "cli_sound_catalog.hpp"
#include "cli_spawns_catalog.hpp"
#include "cli_items_catalog.hpp"
#include "cli_loot_catalog.hpp"
#include "cli_creatures_catalog.hpp"
#include "cli_quests_catalog.hpp"
#include "cli_objects_catalog.hpp"
#include "cli_factions_catalog.hpp"
#include "cli_locks_catalog.hpp"
#include "cli_skills_catalog.hpp"
#include "cli_spells_catalog.hpp"
#include "cli_achievements_catalog.hpp"
#include "cli_trainers_catalog.hpp"
#include "cli_gossip_catalog.hpp"
#include "cli_taxi_catalog.hpp"
#include "cli_talents_catalog.hpp"
#include "cli_maps_catalog.hpp"
#include "cli_chars_catalog.hpp"
#include "cli_tokens_catalog.hpp"
#include "cli_triggers_catalog.hpp"
#include "cli_titles_catalog.hpp"
#include "cli_events_catalog.hpp"
#include "cli_mounts_catalog.hpp"
#include "cli_battlegrounds_catalog.hpp"
#include "cli_mail_catalog.hpp"
#include "cli_gems_catalog.hpp"
#include "cli_guilds_catalog.hpp"
#include "cli_conditions_catalog.hpp"
#include "cli_pets_catalog.hpp"
#include "cli_auction_catalog.hpp"
#include "cli_channels_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
#include "cli_remove.hpp"
#include "cli_add.hpp"
#include "cli_random.hpp"
#include "cli_items_export.hpp"
#include "cli_items_mutate.hpp"
#include "cli_zone_create.hpp"
#include "cli_tiles.hpp"
#include "cli_zone_mgmt.hpp"
#include "cli_strip.hpp"
#include "cli_repair.hpp"
#include "cli_makefile.hpp"
#include "cli_zone_list.hpp"
#include "cli_tilemap.hpp"
#include "cli_deps.hpp"
#include "cli_for_each.hpp"
#include "cli_check.hpp"
#include "cli_introspect.hpp"
#include "cli_texture_helpers.hpp"
#include "cli_mesh_info.hpp"
#include "cli_zone_data.hpp"
#include "cli_project_actions.hpp"
#include "cli_zone_export.hpp"
namespace wowee {
namespace editor {
namespace cli {
namespace {
// Each handler family takes (int& i, int argc, char** argv,
// int& outRc) and returns true if it claimed the flag. The
// table is walked in order until one returns true. Order
// rarely matters — flags are exact-string-matched, so two
// families can't both claim the same flag — but families with
// shorter/cheaper checks still come first by convention.
using DispatchFn = bool (*)(int&, int, char**, int&);
constexpr DispatchFn kDispatchTable[] = {
handleGenAudio,
handleZonePacks,
handleAudits,
handleReadmes,
handleZoneInventory,
handleProjectInventory,
handleGenTexture,
handleGenMesh,
handleMeshIO,
handleMeshEdit,
handleWomInfo,
handleFormatValidate,
handleConvert,
handleFormatInfo,
handlePack,
handleContentInfo,
handleZoneInfo,
handleDataTree,
handleDiff,
handleSpawnAudit,
handleItems,
handleExtractInfo,
handleExport,
handleBake,
handleMigrate,
handleValidateInterop,
handleGlbInspect,
handleWomIo,
handleWorldIo,
handleInfoTree,
handleInfoBytes,
handleInfoExtents,
handleInfoWater,
handleInfoDensity,
handleInfoAudio,
handleWorldInfo,
handleWorldMap,
handleSoundCatalog,
handleSpawnsCatalog,
handleItemsCatalog,
handleLootCatalog,
handleCreaturesCatalog,
handleQuestsCatalog,
handleObjectsCatalog,
handleFactionsCatalog,
handleLocksCatalog,
handleSkillsCatalog,
handleSpellsCatalog,
handleAchievementsCatalog,
handleTrainersCatalog,
handleGossipCatalog,
handleTaxiCatalog,
handleTalentsCatalog,
handleMapsCatalog,
handleCharsCatalog,
handleTokensCatalog,
handleTriggersCatalog,
handleTitlesCatalog,
handleEventsCatalog,
handleMountsCatalog,
handleBattlegroundsCatalog,
handleMailCatalog,
handleGemsCatalog,
handleGuildsCatalog,
handleConditionsCatalog,
handlePetsCatalog,
handleAuctionCatalog,
handleChannelsCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,
handleRemove,
handleAdd,
handleRandom,
handleItemsExport,
handleItemsMutate,
handleZoneCreate,
handleTiles,
handleZoneMgmt,
handleStrip,
handleRepair,
handleMakefile,
handleZoneList,
handleTilemap,
handleDeps,
handleForEach,
handleCheck,
handleIntrospect,
handleTextureHelpers,
handleMeshInfo,
handleZoneData,
handleProjectActions,
handleZoneExport,
};
} // namespace
bool tryDispatchAll(int& i, int argc, char** argv, int& outRc) {
for (DispatchFn fn : kDispatchTable) {
if (fn(i, argc, argv, outRc)) return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee