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SMSG_STANDSTATE_UPDATE: - Parse uint8 stand state from server confirmation packet - Store in standState_ member (0=stand, 7=dead, 8=kneel, etc.) - Expose getStandState(), isSitting(), isDead(), isKneeling() accessors SMSG_ITEM_PUSH_RESULT: - Parse full WotLK 3.3.5a payload: guid, received, created, showInChat, bagSlot, itemSlot, itemId, suffixFactor, randomPropertyId, count, totalCount - Show "Received: <name> x<count>" chat notification when showInChat=1 - Queue item info lookup via queryItemInfo so name resolves asap |
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| auth | ||
| core | ||
| game | ||
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| ui | ||