Kelsidavis-WoWee/src/ui
Kelsi e12141a673 Add configurable MSAA anti-aliasing, update auth screen and terrain shader
- MSAA: conditional 2-att (off) vs 3-att (on) render pass with auto-resolve
- MSAA: multisampled color+depth images, query max supported sample count
- MSAA: .setMultisample() on all 25+ main-pass pipelines across 17 renderers
- MSAA: recreatePipelines() on every sub-renderer for runtime MSAA changes
- MSAA: Renderer::setMsaaSamples() orchestrates swapchain+pipeline+ImGui rebuild
- MSAA: Anti-Aliasing combo (Off/2x/4x/8x) in Video settings, persisted
- Update auth screen assets and terrain fragment shader
2026-02-22 02:59:24 -08:00
..
auth_screen.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
character_create_screen.cpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
character_screen.cpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
game_screen.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
inventory_screen.cpp Fix NPC clothing geoset selection and cape visibility rules 2026-02-20 21:50:32 -08:00
quest_log_screen.cpp Fix quest turn-in flow and WoW quest text placeholders 2026-02-19 01:12:14 -08:00
realm_screen.cpp Fix Turtle WoW compatibility: NPC spawning, quests, spells, realm display, and music 2026-02-17 05:27:03 -08:00
spellbook_screen.cpp Fix action bar and buff bar spell tooltips showing 'Spell #xxx' 2026-02-17 15:41:55 -08:00
talent_screen.cpp Fix UI window hotkey toggles and silent mount sound fallback 2026-02-14 21:56:38 -08:00
ui_manager.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00