Kelsidavis-WoWee/src
Kelsi b222b78734 Increase M2 frustum culling padding to prevent edge pop-out
- Increase padding from 1.2x to 2.5x model radius
- Add minimum 5 unit padding for small objects like lamps
- Fixes models disappearing at viewport edges during camera rotation
2026-02-09 20:02:52 -08:00
..
audio Add debug logging for GameObject spawns to diagnose duplicate cathedral 2026-02-09 18:04:20 -08:00
auth Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00
core Add debug logging for GameObject spawns to diagnose duplicate cathedral 2026-02-09 18:04:20 -08:00
game Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
network Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
pipeline Add detailed MODF placement logging for STORMWIND.WMO 2026-02-09 18:33:08 -08:00
rendering Increase M2 frustum culling padding to prevent edge pop-out 2026-02-09 20:02:52 -08:00
ui Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
main.cpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00