mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-10 19:13:52 +00:00
Moves three per-zone visual / report exporters (--export-png,
--export-zone-deps-md, --export-zone-spawn-png) out of
main.cpp into a new cli_zone_export.{hpp,cpp} module.
- export-png renders heightmap + normal-map + zone-map PNG
triplet for terrain previews
- export-zone-deps-md emits a GitHub-renderable model
dependency table (PR-friendly counterpart to --list-zone-deps)
- export-zone-spawn-png plots top-down spawn distribution PNG
bound to the zone's tile range
main.cpp shrinks by 267 lines (944 to 677) and crosses
below 700 lines on the way down. The previous --info-tilemap
dump used a 64x64 grid; this set complements it with content-
relative views.
326 lines
12 KiB
C++
326 lines
12 KiB
C++
#include "cli_zone_export.hpp"
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#include "zone_manifest.hpp"
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#include "npc_spawner.hpp"
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#include "object_placer.hpp"
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#include "wowee_terrain.hpp"
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#include "pipeline/wowee_terrain_loader.hpp"
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#include "pipeline/wowee_building.hpp"
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#include "pipeline/adt_loader.hpp"
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#include "stb_image_write.h"
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#include <algorithm>
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#include <cmath>
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <filesystem>
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#include <fstream>
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#include <map>
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#include <set>
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#include <string>
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#include <system_error>
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#include <vector>
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namespace wowee {
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namespace editor {
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namespace cli {
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namespace {
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int handleExportPng(int& i, int argc, char** argv) {
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// Render heightmap, normal-map, and zone-map PNG previews for a
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// terrain. Useful for portfolio screenshots, ground-truth map
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// comparison, and quick visual validation without launching GUI.
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std::string base = argv[++i];
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for (const char* ext : {".wot", ".whm"}) {
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if (base.size() >= 4 && base.substr(base.size() - 4) == ext) {
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base = base.substr(0, base.size() - 4);
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break;
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}
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}
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if (!wowee::pipeline::WoweeTerrainLoader::exists(base)) {
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std::fprintf(stderr, "WOT/WHM not found at base: %s\n", base.c_str());
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return 1;
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}
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wowee::pipeline::ADTTerrain terrain;
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if (!wowee::pipeline::WoweeTerrainLoader::load(base, terrain)) {
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std::fprintf(stderr, "Failed to load terrain: %s\n", base.c_str());
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return 1;
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}
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wowee::editor::WoweeTerrain::exportHeightmapPreview(terrain, base + "_heightmap.png");
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wowee::editor::WoweeTerrain::exportNormalMap(terrain, base + "_normals.png");
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wowee::editor::WoweeTerrain::exportZoneMap(terrain, base + "_zone.png", 512);
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std::printf("Exported PNGs: %s_{heightmap,normals,zone}.png\n", base.c_str());
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return 0;
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}
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int handleExportZoneDepsMd(int& i, int argc, char** argv) {
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// Markdown counterpart to --list-zone-deps. Writes a sortable
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// GitHub-rendered table of every external model the zone
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// references plus on-disk presence (so PR reviewers see at a
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// glance whether dependencies are accounted for in the
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// accompanying asset bundle).
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std::string zoneDir = argv[++i];
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std::string outPath;
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if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i];
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namespace fs = std::filesystem;
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if (!fs::exists(zoneDir + "/zone.json")) {
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std::fprintf(stderr,
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"export-zone-deps-md: %s has no zone.json\n", zoneDir.c_str());
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return 1;
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}
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wowee::editor::ZoneManifest zm;
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zm.load(zoneDir + "/zone.json");
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if (outPath.empty()) outPath = zoneDir + "/DEPS.md";
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// Same dep-collection pass as --list-zone-deps.
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std::map<std::string, int> directM2;
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std::map<std::string, int> directWMO;
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std::map<std::string, int> doodadM2;
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wowee::editor::ObjectPlacer op;
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if (op.loadFromFile(zoneDir + "/objects.json")) {
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for (const auto& o : op.getObjects()) {
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if (o.type == wowee::editor::PlaceableType::M2) directM2[o.path]++;
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else if (o.type == wowee::editor::PlaceableType::WMO) directWMO[o.path]++;
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}
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}
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int wobCount = 0;
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std::error_code ec;
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for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) {
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if (!e.is_regular_file() ||
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e.path().extension() != ".wob") continue;
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wobCount++;
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std::string base = e.path().string();
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if (base.size() >= 4) base = base.substr(0, base.size() - 4);
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auto bld = wowee::pipeline::WoweeBuildingLoader::load(base);
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for (const auto& d : bld.doodads) {
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if (!d.modelPath.empty()) doodadM2[d.modelPath]++;
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}
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}
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// Resolve dep on disk. Same heuristic as --check-zone-refs:
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// try both open + proprietary in conventional roots.
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auto stripExt = [](const std::string& p, const char* ext) {
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size_t n = std::strlen(ext);
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if (p.size() >= n) {
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std::string tail = p.substr(p.size() - n);
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std::string lower = tail;
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for (auto& c : lower) c = std::tolower(static_cast<unsigned char>(c));
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if (lower == ext) return p.substr(0, p.size() - n);
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}
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return p;
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};
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auto resolveStatus = [&](const std::string& path, bool isWMO) {
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std::string base, openExt, propExt;
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if (isWMO) {
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base = stripExt(path, ".wmo");
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openExt = ".wob"; propExt = ".wmo";
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} else {
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base = stripExt(path, ".m2");
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openExt = ".wom"; propExt = ".m2";
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}
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std::vector<std::string> roots = {
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"", zoneDir + "/", "output/", "custom_zones/", "Data/"
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};
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bool hasOpen = false, hasProp = false;
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for (const auto& root : roots) {
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if (fs::exists(root + base + openExt)) hasOpen = true;
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if (fs::exists(root + base + propExt)) hasProp = true;
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}
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if (hasOpen && hasProp) return "open + proprietary";
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if (hasOpen) return "open only";
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if (hasProp) return "proprietary only";
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return "MISSING";
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};
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std::ofstream out(outPath);
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if (!out) {
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std::fprintf(stderr,
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"export-zone-deps-md: cannot write %s\n", outPath.c_str());
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return 1;
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}
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out << "# Dependencies — " <<
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(zm.displayName.empty() ? zm.mapName : zm.displayName) << "\n\n";
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out << "*Auto-generated by `wowee_editor --export-zone-deps-md`. "
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"Status is best-effort — checks zone-local, output/, "
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"custom_zones/, Data/ roots in that order.*\n\n";
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auto emitTable = [&](const char* heading,
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const std::map<std::string,int>& m,
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bool isWMO) {
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out << "## " << heading << " (" << m.size() << ")\n\n";
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if (m.empty()) {
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out << "*None.*\n\n";
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return;
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}
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out << "| Refs | Path | Status |\n";
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out << "|---:|---|---|\n";
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for (const auto& [path, count] : m) {
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out << "| " << count << " | `" << path << "` | "
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<< resolveStatus(path, isWMO) << " |\n";
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}
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out << "\n";
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};
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emitTable("Direct M2 placements", directM2, false);
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emitTable("Direct WMO placements", directWMO, true);
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emitTable("WOB doodad M2 refs", doodadM2, false);
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out << "## Summary\n\n";
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out << "- Zone: `" << zm.mapName << "`\n";
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out << "- WOBs scanned: " << wobCount << "\n";
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out << "- Unique dependencies: " <<
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directM2.size() + directWMO.size() + doodadM2.size() << "\n";
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out.close();
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" %zu M2 placements, %zu WMO placements, %zu WOB doodad refs\n",
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directM2.size(), directWMO.size(), doodadM2.size());
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return 0;
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}
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int handleExportZoneSpawnPng(int& i, int argc, char** argv) {
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// Top-down PNG of spawn positions colored by type. Bound by
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// the zone's tile range so the image is properly framed.
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// Useful for design review (does the spawn distribution
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// match the intended encounter design?) and for showing
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// collaborators 'where are the mobs'.
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std::string zoneDir = argv[++i];
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std::string outPath;
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if (i + 1 < argc && argv[i + 1][0] != '-') outPath = argv[++i];
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namespace fs = std::filesystem;
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std::string manifestPath = zoneDir + "/zone.json";
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if (!fs::exists(manifestPath)) {
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std::fprintf(stderr,
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"export-zone-spawn-png: %s has no zone.json\n", zoneDir.c_str());
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return 1;
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}
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wowee::editor::ZoneManifest zm;
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if (!zm.load(manifestPath)) {
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std::fprintf(stderr,
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"export-zone-spawn-png: parse failed\n");
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return 1;
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}
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if (zm.tiles.empty()) {
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std::fprintf(stderr, "export-zone-spawn-png: zone has no tiles\n");
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return 1;
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}
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if (outPath.empty()) outPath = zoneDir + "/" + zm.mapName + "_spawns.png";
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// Compute world-space bounds from manifest tiles. Same math
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// as --info-zone-extents.
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constexpr float kTileSize = 533.33333f;
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int tileMinX = 64, tileMaxX = -1;
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int tileMinY = 64, tileMaxY = -1;
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for (const auto& [tx, ty] : zm.tiles) {
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tileMinX = std::min(tileMinX, tx);
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tileMaxX = std::max(tileMaxX, tx);
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tileMinY = std::min(tileMinY, ty);
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tileMaxY = std::max(tileMaxY, ty);
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}
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float worldMinX = (32.0f - tileMaxY - 1) * kTileSize;
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float worldMaxX = (32.0f - tileMinY) * kTileSize;
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float worldMinY = (32.0f - tileMaxX - 1) * kTileSize;
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float worldMaxY = (32.0f - tileMinX) * kTileSize;
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// Image dimensions: 256px per tile so detail is visible
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// without inflating per-pixel cost.
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int tilesX = tileMaxY - tileMinY + 1; // tile.y maps to world.x
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int tilesY = tileMaxX - tileMinX + 1;
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const int kPxPerTile = 256;
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int imgW = tilesX * kPxPerTile;
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int imgH = tilesY * kPxPerTile;
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// Cap output size — 16-tile-wide projects shouldn't exceed
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// 4096 wide. Scale down if needed.
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int maxDim = std::max(imgW, imgH);
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if (maxDim > 4096) {
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int divisor = (maxDim + 4095) / 4096;
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imgW = std::max(64, imgW / divisor);
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imgH = std::max(64, imgH / divisor);
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}
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std::vector<uint8_t> img(imgW * imgH * 3, 32); // dark grey background
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// Tile-grid lines so the boundary is visible.
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for (int t = 1; t < tilesX; ++t) {
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int x = (t * imgW) / tilesX;
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if (x >= 0 && x < imgW) {
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for (int y = 0; y < imgH; ++y) {
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size_t off = (y * imgW + x) * 3;
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img[off] = img[off+1] = img[off+2] = 64;
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}
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}
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}
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for (int t = 1; t < tilesY; ++t) {
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int y = (t * imgH) / tilesY;
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if (y >= 0 && y < imgH) {
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for (int x = 0; x < imgW; ++x) {
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size_t off = (y * imgW + x) * 3;
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img[off] = img[off+1] = img[off+2] = 64;
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}
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}
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}
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// Plot spawn points. Map world (X, Y) to image (px, py):
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// px = (worldMaxX - X) / (worldMaxX - worldMinX) * imgW
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// py = (worldMaxY - Y) / (worldMaxY - worldMinY) * imgH
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// since +X world is north (up) and +Y world is west (left)
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// in WoW coords.
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float wRangeX = worldMaxX - worldMinX;
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float wRangeY = worldMaxY - worldMinY;
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auto plotPoint = [&](float wx, float wy, uint8_t r, uint8_t g, uint8_t b) {
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if (wRangeX <= 0 || wRangeY <= 0) return;
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int px = static_cast<int>((worldMaxX - wx) / wRangeX * imgW);
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int py = static_cast<int>((worldMaxY - wy) / wRangeY * imgH);
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// 3×3 dot.
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for (int dy = -1; dy <= 1; ++dy) {
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for (int dx = -1; dx <= 1; ++dx) {
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int x = px + dx, y = py + dy;
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if (x < 0 || x >= imgW || y < 0 || y >= imgH) continue;
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size_t off = (y * imgW + x) * 3;
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img[off] = r; img[off+1] = g; img[off+2] = b;
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}
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}
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};
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// Creatures = red.
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wowee::editor::NpcSpawner sp;
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int creaturesPlotted = 0;
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if (sp.loadFromFile(zoneDir + "/creatures.json")) {
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for (const auto& s : sp.getSpawns()) {
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plotPoint(s.position.x, s.position.y, 220, 60, 60);
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creaturesPlotted++;
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}
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}
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// Objects = green (M2) / blue (WMO).
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wowee::editor::ObjectPlacer op;
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int objectsPlotted = 0;
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if (op.loadFromFile(zoneDir + "/objects.json")) {
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for (const auto& o : op.getObjects()) {
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if (o.type == wowee::editor::PlaceableType::M2) {
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plotPoint(o.position.x, o.position.y, 60, 200, 60);
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} else {
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plotPoint(o.position.x, o.position.y, 60, 120, 220);
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}
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objectsPlotted++;
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}
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}
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if (!stbi_write_png(outPath.c_str(), imgW, imgH, 3,
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img.data(), imgW * 3)) {
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std::fprintf(stderr,
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"export-zone-spawn-png: stbi_write_png failed\n");
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return 1;
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}
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std::printf("Wrote %s\n", outPath.c_str());
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std::printf(" %dx%d px, tile grid %dx%d, %d creatures (red), %d objects (green/blue)\n",
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imgW, imgH, tilesX, tilesY, creaturesPlotted, objectsPlotted);
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return 0;
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}
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} // namespace
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bool handleZoneExport(int& i, int argc, char** argv, int& outRc) {
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if (std::strcmp(argv[i], "--export-png") == 0 && i + 1 < argc) {
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outRc = handleExportPng(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--export-zone-deps-md") == 0 && i + 1 < argc) {
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outRc = handleExportZoneDepsMd(i, argc, argv); return true;
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}
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if (std::strcmp(argv[i], "--export-zone-spawn-png") == 0 && i + 1 < argc) {
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outRc = handleExportZoneSpawnPng(i, argc, argv); return true;
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}
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return false;
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}
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} // namespace cli
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} // namespace editor
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} // namespace wowee
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