..
character.cpp
Add body type selection for nonbinary characters and reduce preview rotation sensitivity
2026-02-09 17:56:04 -08:00
chat_handler.cpp
refactor(game): extract EntityController from GameHandler (step 1.3)
2026-03-29 08:21:27 +03:00
combat_handler.cpp
refactor(game): extract EntityController from GameHandler (step 1.3)
2026-03-29 08:21:27 +03:00
entity.cpp
Fix transport/WMO diagnostics and terrain WMO dedup lifecycle
2026-02-18 22:36:34 -08:00
entity_controller.cpp
fix: misleading indentation on PLAYER_ALIVE/PLAYER_UNGHOST event emits
2026-03-29 17:52:56 -07:00
expansion_profile.cpp
refactor: remaining C-style casts, color constants, and header guard cleanup
2026-03-25 11:57:22 -07:00
game_handler.cpp
fix: quest reward items stuck as 'Item #ID' due to stale pending queries
2026-03-29 17:44:46 -07:00
inventory.cpp
feat: server-synced bag sort, fix world map continent bounds, update docs
2026-03-24 09:24:09 -07:00
inventory_handler.cpp
fix: misplaced brace included book handlers inside LOOT_CLEAR_MONEY loop
2026-03-29 17:52:43 -07:00
movement_handler.cpp
fix: wire SpellHandler::updateTimers and remove stale cast state members
2026-03-29 16:49:17 -07:00
opcode_table.cpp
refactor: derive turtle opcodes from classic
2026-03-15 02:55:05 -07:00
opcodes.cpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
packet_parsers_classic.cpp
fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY
2026-03-27 17:20:31 -07:00
packet_parsers_tbc.cpp
refactor: convert final 7 getRemainingSize() comparisons to hasRemaining()
2026-03-25 16:32:38 -07:00
player.cpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
quest_handler.cpp
refactor(game): extract EntityController from GameHandler (step 1.3)
2026-03-29 08:21:27 +03:00
social_handler.cpp
refactor(game): extract EntityController from GameHandler (step 1.3)
2026-03-29 08:21:27 +03:00
spell_handler.cpp
fix: Warrior Charge sent 3x SET_FACING by falling through to generic facing
2026-03-29 17:52:51 -07:00
transport_manager.cpp
perf: eliminate ~70 unnecessary sqrt ops per frame, optimize caches and threading
2026-03-27 16:33:16 -07:00
update_field_table.cpp
fix: add UNIT_FIELD_AURAFLAGS to update field name table
2026-03-20 07:16:34 -07:00
warden_crypto.cpp
Fix CodeQL weak-crypto suppressions: switch lgtm to codeql inline format
2026-02-19 17:06:49 -08:00
warden_emulator.cpp
feat: implement Warden API stub dispatch via Unicorn UC_HOOK_CODE
2026-03-17 21:22:41 -07:00
warden_handler.cpp
fix: increase packet parse/callback budgets to fix Warden module stall
2026-03-28 10:28:20 -07:00
warden_memory.cpp
refactor: remaining C-style casts, color constants, and header guard cleanup
2026-03-25 11:57:22 -07:00
warden_module.cpp
build fix
2026-03-22 21:39:40 +03:00
world.cpp
Clarify World stub methods: terrain/entity state lives in subsystems
2026-03-09 15:54:43 -07:00
world_packets.cpp
fix: add bare-points spline fallback for flying/falling splines (0x10000)
2026-03-28 12:47:37 -07:00
zone_manager.cpp
Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain
2026-03-09 16:04:52 -07:00