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https://github.com/Kelsidavis/WoWee.git
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Magic number elimination: - Create protocol_constants.hpp, warden_constants.hpp, render_constants.hpp, ui_constants.hpp - Replace ~55 magic numbers across game_handler, warden_handler, m2_renderer_render Reduce nesting depth: - Extract 5 parseEffect* methods from handleSpellLogExecute (max indent 52 → 16 cols) - Extract resolveSpellSchool/playSpellCastSound/playSpellImpactSound from 3× duplicate audio blocks in handleSpellGo - Flatten SMSG_INVENTORY_CHANGE_FAILURE with early-return guards - Extract drawScreenEdgeVignette() for 3 duplicate vignette blocks DRY extract patterns: - Replace 12 compound expansion checks with isPreWotlk() across movement_handler (9), chat_handler (1), social_handler (1) const to constexpr: - Promote 23+ static const arrays/scalars to static constexpr across 12 source files Error handling: - Convert PIN auth from exceptions to std::optional<PinProof> - Add [[nodiscard]] to 15+ initialize/parse methods - Wrap ~20 unchecked initialize() calls with LOG_WARNING/LOG_ERROR Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com> |
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| .. | ||
| animation_callback_handler.cpp | ||
| appearance_composer.cpp | ||
| application.cpp | ||
| audio_callback_handler.cpp | ||
| entity_spawn_callback_handler.cpp | ||
| entity_spawner.cpp | ||
| entity_spawner_player.cpp | ||
| entity_spawner_processing.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| memory_monitor.cpp | ||
| npc_interaction_callback_handler.cpp | ||
| transport_callback_handler.cpp | ||
| ui_screen_callback_handler.cpp | ||
| window.cpp | ||
| world_entry_callback_handler.cpp | ||
| world_loader.cpp | ||