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Quest game-object objectives (negative npcOrGoId entries, e.g. gather 5 crystals) now render as larger bright-cyan triangles distinct from the standard amber GO markers. Tooltip appends "(quest)" to the name. Also refactors the minimap quest-entry build to track both NPC and GO kill-objective entries from the tracked quest log. |
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| .. | ||
| auth_screen.cpp | ||
| character_create_screen.cpp | ||
| character_screen.cpp | ||
| game_screen.cpp | ||
| inventory_screen.cpp | ||
| keybinding_manager.cpp | ||
| quest_log_screen.cpp | ||
| realm_screen.cpp | ||
| spellbook_screen.cpp | ||
| talent_screen.cpp | ||
| ui_manager.cpp | ||