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Moves the four WOM interchange-format handlers (--export-obj,
--export-glb, --export-stl, --import-stl) out of main.cpp into
a new cli_wom_io.{hpp,cpp} module. WOM is our open M2
replacement; these are the bridge that lets it round-trip
through every external 3D tool — Blender, Three.js, slicers,
CAD packages — so the open format is actually useful.
main.cpp shrinks by 467 lines (9,464 to 8,997). The five WOB
and WHM exporters (--export-wob-glb, --export-whm-glb, etc.)
remain inline for a follow-up extraction.
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|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||