mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-04-08 22:23:50 +00:00
MAX_CULL_INSTANCES was 16384 but game object instances were allocated at indices 20000+, beyond the cull buffer. Increased to 65536. Also compute fallback boundRadius from vertex extents when M2 header reports 0, and seed bones for global-sequence-only animated models. |
||
|---|---|---|
| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||