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33rd procedural texture: fish / dragon / chain mail scales done as a half-row-staggered grid of circles whose centers sit at the bottom-center of each cell. Adjacent rows offset by half a cell width, with circle radius slightly larger than half the cell, so the circles interlock into the classic overlapping-scale look. Three colors: background fills the gaps, scale body fills most of each circle, and a rim color highlights the top arc to give the raised / armored feel. Defaults to 24×16 cells; scaled by cellW × cellH for fine control of scale density. Useful for chain mail, dragonhide, fish skin, roof shingles, anywhere needing tiled curved scales. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||