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Mirrors the createInstance guard. position drives the dedup hash key (std::round of NaN is implementation-defined) and the matrix flows into the GPU UBO. |
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| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| math | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||