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63rd procedural texture: minor + major grid lines on a base. Minor lines at every `minorStride` pixels (default 16); every `majorEvery` minor lines a thicker major line is drawn (default every 4). Both axes get the same treatment so the result is a sectioned drafting / engineer's paper look. Distinct from --gen-texture-mesh-screen (uniform line weight) — this is the periodic-emphasis variant. Good for: • drafting-table surfaces • technical-schematic backdrops • architect-shop / cartographer-shop walls • engineer / scholar ritual tables • star-chart room floors Default 16-stride / every-4-major gives the classic blue graph-paper aesthetic at 256x256. First procedural texture that takes 4 numeric layout params plus W/H — exercises the new parseOpt* helpers across more args than usual. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||